Latest News
Merkur Sportwetten Makes Structural, Personnel Changes Focused on Online Growth
Merkur Sportwetten has divided its product team into two departments – a “Digital Operation” team and a “Technology & Delivery” team. While the Digital Operation team concentrates on the commercial success of the digital business, the Technology & Delivery team focuses on the provision of customer-oriented and high-quality products.
The Digital Operation team is led by Andy Bentley. After having served the company as a consultant since November last year, the 40-year-old joined Merkur Sportwetten as Chief Operating Officer of Digital on 1 July 2021. In his new role as Head of the Digital Operation Team, he is responsible, among other things, for increasing the growth of the online business, for providing first-class customer service, and for defining the online product range.
“As a team, we have a clear vision: to create the best omnichannel experience across Europe. I’m very excited to be a part of this vision and to accompany Merkur Sportwetten on this journey as well as to drive it forward,” Bentley said.
The Technology & Delivery segment will be the responsibility of Adam Lomax as Director of Technology & Delivery B2C. The 42-year-old has been with the Gauselmann Group since 1 March 2021 and was initially responsible as Program Director for the provision of the platform and systems for the international land-based and online market. In his new role as Director Technology & Delivery, Adam Lomax has been responsible for the new and further development of Merkur Sportwetten products since 1 July 2021.
“I am thrilled to be working in such a future- and quality-oriented company. Splitting up the product team enables us to respond to the needs of our customers and business partners in an even more targeted and effective way. This presents an exciting opportunity to reshape the way Merkur Sportwetten drives international growth,” Lomax said.
“The new structure within our product team provides valuable resources and a more targeted focus on developing our online business. Now that we have well-established platform and technology partners, the team’s focus has to shift from ‘build and develop’ to ‘deliver and grow,’” Markus Ettlin, the Management Spokesperson at Merkur Sportwetten GmbH, said.
“With the appointment of Andy Bentley and Adam Lomax, we have been able to attract two experienced and proven experts and are thus taking a big step on the long-term path becoming the best omnichannel provider in the whole of Europe,” he added.
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ELYSIUM Studios
Swintt adds High Noon Duel slot to Elysium Studios line-up
Swintt has released High Noon Duel, a new slot from its Elysium Studios label, themed around a Wild West duel between two characters, Pistol Belle and the Iron Cowboy.
The game uses a 6×4 tumbling reels format. Wins pay for matching symbols landing on adjacent reels from left to right, in any position. Swintt says the title has a maximum win of up to 27,000x the bet.
A health bar mechanic sits above the reels in the base game. When one of the two shooters’ scatter symbols lands, it reduces the opponent’s health. When one side’s health is fully depleted, a free spins feature triggers and the winning character adds a signature wild mechanic.
In the Pistol Belle free spins mode, wilds are fired onto the reels at the start of each spin. In the Iron Cowboy mode, a 2×2 wild appears in a random position each spin. Swintt also describes a third free spins feature triggered by two golden scatter symbols, where either character’s wild feature can activate at the start of each spin. The release adds that “Lady in Black” symbols convert icons between them vertically or horizontally into additional wilds.
Anthony Dalla-Giacoma, Chief Commercial Officer at Swintt, said: “Enjoy a winner-takes-all shootout on every spin in High Noon Duel, the latest gunslinging title in Swintt’s Elysium Studios line-up. Filled with explosive features where the bullets really start to fly, the game features a top prize of 27,000x the bet and more wilds than you can shake a pistol at, making it an action-packed tribute to classic Westerns that’s sure to fire its way right to top of operators’ ‘Most Wanted’ lists”
The post Swintt adds High Noon Duel slot to Elysium Studios line-up appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
BetGames
BetGames launches Chili Cash slot with Hold & Win Plus feature
BetGames has launched Chili Cash, a new high-volatility slot that debuts the supplier’s Hold & Win Plus feature. The game includes 243 ways to win, four jackpots and a stated maximum payout of 10,000x.
Chili Cash is built on a 5×3 reel layout. BetGames said Hold & Win Plus allows players to lock in cash and jackpot prizes when Money symbols land, with a Cash Collector mechanic that can be boosted by random multipliers. The respin counter resets when new symbols appear.
The game also includes a Mini-draw triggered by three or more Scatter symbols, which awards either Free Spins with Stacked Wilds or “immediate bonus action,” according to the company. Chili Cash also features Buy Bonus and Gamble options.
Ian Catchick, Chief Product and Business Development Officer at BetGames, said: “Chili Cash is a game that leads with its theme. We wanted players to be transported the moment the reels come to life, to get a sense of the warmth, colour and energy of the celebration before they even think about the features.
“Of course, the mechanics deliver too, and with new Hold and Win Plus, four jackpots and 10,000x on the table, we believe Chili Cash does exactly that. It is a release we are genuinely proud of.”
The post BetGames launches Chili Cash slot with Hold & Win Plus feature appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
The “Un-Boring” Update How Mancala Gaming Makes Sure You Click and Stick
Stop us if you’ve heard this one before: “We are thrilled to announce a series of innovative updates…”
Actually, we do have a lot to share, starting with a gorgeous, brand-new website that’s finally as vibrant as our games. But let’s tell the story the right way so it’s worth your time.
It’s not just that we’ve updated our look or tweaked a few tools; it’s about how to be “un-boring” for both our players and our partners. For Mancala Gaming, the rule is simple. Working together should never feel like a routine. From day one, the core of Mancala Gaming, and the big idea behind everything we do, has been: You click. You stick.
Take our new release pace, for example. We used to launch two games a month, and while that was great, we knew both our players and our partners wanted more. So did we. It was never our goal to become a company known for ‘that one cool game from last year.’ So, we expanded our team and dusted off our book of great ideas for the future to move to four releases a month.
This constant movement keeps engagement high and monetization steady, giving players a reason to come back every single week.
One might say that quantity is not the same as quality, and they would be right. The games have to feel right on the inside, too. That’s why we upgraded the Mancala Gaming bonus tool with a progress bar. It’s a tiny mechanic that does a lot of heavy lifting for player attention. We polish every detail like this because perfection has no limit, and as you can see, we are being very modest about it.
As we keep growing, we want Mancala Gaming to stay bright, interesting, and full of life. But there was always one piece of the puzzle that didn’t quite fit, and that was our old website. It served us well, but it didn’t quite capture the energy we have. So, we’ve decided to change it.
What began as a simple refresh turned, in the blink of an eye, into what became a year-and-a-half saga with hundreds of discussions, dozens of ideas, two major design rounds, and one black-or-white debate that came this close to becoming a fight. In the end, we kept both themes to preserve peace in the design department. Pretty diplomatic, wouldn’t you say?
Beyond the visuals, we added a comprehensive FAQ, expanded our partner resources, and introduced intuitive search filters so you can find any game in seconds. So yes, the new site looks very good, but more importantly –– it makes us easier to work with. When partners can quickly find what they need, it’s easier to launch, promote, and use our content in their day-to-day work. And that is exactly what we were aiming for.
Ultimately, all of this is about being a provider that feels truly alive. We want working with us to feel like a breath of fresh air that leads to a win, rather than a chore. Our job is to keep things interesting, engaging, and of course, profitable.
Looking at the results, we’re pretty sure we nailed it. We know you’re going to love it, so go ahead and see it for yourself.
That’s it from us for today. See you later!
Best,
The Mancala Gaming Team
The post The “Un-Boring” Update How Mancala Gaming Makes Sure You Click and Stick appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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