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Most Common Cars Featured in Video Games

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Carwow has revealed Ford as the car brand that appears the most in video games, followed by Chevrolet and Toyota. Data from Internet Game Cars Database were analysed by Carwow to reveal the most common cars in video games.

Volkswagen Beetle has been found to be the model that is most common on virtual roads. The American classic Chevrolet Camaro Mk.I is second on the list. Ford Crown Victoria Sedan, a model that is often used as a police car is in third place. Chevrolet Step Van is in fourth place and 2002 Ferrari Enzo is in fifth place.

10 Most Common Cars in Video Games:

  1. Volkswagen Beetle – featured in 337 games
  2. Chevrolet Camaro Mk.I – featured in 198 games
  3. Ford Crown Victoria Sedan – featured in 179 games
  4. Chevrolet Step Van – featured in 156 games
  5. 2002 Ferrari Enzo – featured in 119 games
  6. Toyota Supra Mk.IV JZA80 – featured in 91 games
  7. Toyota Hilux – featured in 88 games
  8. Ford E-Series Ambulance – featured in 86 games
  9. 1987 Ferrari F40 – featured in 84 games
  10. 1995 Ferrari F50 – featured in 83 games

10 Most Featured Car Brands in Video Games:

  1. Ford – featured in 8707 games
  2. Chevrolet – featured in 6242 games
  3. Toyota – featured in 4299 games
  4. Nissan – featured in 4264 games
  5. Honda – featured in 3141 games
  6. Dodge – featured in 2933 games
  7. Mercedes-Benz – featured in 2739 games
  8. Volkswagen – featured in 2640 games
  9. BMW – featured in 2548 games
  10. Ferrari – featured in 2203 games

“We like to think we know cars pretty well, but with gamer Brits spending on average 6.76* hours a week playing video games we realised we didn’t actually know much about the virtual cars people were behind the wheel of. We had expectations that the most common video game cars would be over-the-top supercars or indestructible 4x4s, so it was quite a surprise to see that it was actually the classic Volkswagen Beetle that was the top model. The good news is that if gamers grow attached to their virtual ‘bug,’ the VW Beetle is a model that can be snapped up fairly easily in real life – so gamers could recreate their virtual driving experiences with relative ease,” Carwow’s Consumer Expert Vix Leyton said.  Read the full research and see the full top 50.

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Microgaming launches football games StrikerX and SoccerX aimed at acquisition

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Crash and instant win formats target fast onboarding, mobile play and low-friction mechanics, with RTP and max win figures disclosed for SoccerX.

Microgaming has launched two football-themed games, StrikerX and SoccerX, positioning them as “gateway” titles designed to support player acquisition for operators.

The supplier said the releases are built around quick-result gameplay and low-friction entry, with mechanics intended to be easy to pick up. StrikerX is a Crash game, while SoccerX is an Instant Win title, with both designed for fast loading and mobile performance, according to the company.

SoccerX is built around a penalty shootout format where players pick a shot and attempt to beat the keeper while progressing up a prize ladder. Microgaming said the ladder can be cashed out at any point or pushed further. The company lists the game’s RTP at 96.00% and a top win potential of up to 12,500x, and says players can choose their own volatility.

StrikerX allows players to place up to two bets in a single round, using different strategies at the same time, while “dynamic game events” increase the multiplier as play progresses, according to Microgaming. Its Ultimate Shot feature triggers at 100x and introduces bonus multipliers ranging from x1 to x100, with win potential of up to 10,000x.

A Microgaming spokesperson said: “Acquisition is not just about visibility, it is about removing friction. With SoccerX and StrikerX, the aim was to create games that are quick to load, quick to understand and easy to get into, which makes them very effective at opening the door to a wider portfolio. Football gives both titles an immediate hook, but the bigger value is in having formats that can bring in new audiences and still give them a reason to stay.”

The post Microgaming launches football games StrikerX and SoccerX aimed at acquisition appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Gaming in Germany Conference sets Nov 10, 2026 date in Berlin, names first speakers

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The 2026 Gaming in Germany Conference will take place on Tuesday, November 10, 2026, at the DoubleTree Hilton Ku’damm in Berlin. The organisers have also announced the first confirmed speakers for the annual regulated iGaming-focused event.

Conference topics will include the ongoing evaluation of the 2021 State Gambling Treaty (GlüStv 2021), the “current & future permissibility of new products” including prediction betting, sweepstakes and eSports betting, and the future of remaining gambling monopolies in Germany and Austria. The programme also flags market re-regulation in Austria and “strategies for countering offshore offerings and to #ReclaimTheMarket for licensed operators.”

Confirmed speakers listed by the organiser include a senior GGL representative, Dr. Damir Boehm (CEO, Tipwin), Dr. Christian Piska (Professor, Faculty of Law, University of Vienna), Dr. Joerg Hofmann (Senior Partner, Melchers Law Firm), Vasiliki Panousi (Regulatory Affairs Senior Manager, Kaizen), Josh Hodgson (COO, H2 Gambling Capital), and Mohamed Messaoudi (Director, Digital Vault Product, Trust & Sign, Docaposte), among others.

Gaming in Germany founder Willem van Oort said: “I am extremely pleased with this year’s speaker lineup. We are undeniably bringing an impressive amount of expertise to the stage – including, of course, a significant amount of business and regulatory experience. Since we will be discussing, among other things, the outcome of the evaluation of the GlüStv 2021 – something that is highly relevant to the entire sector – I am very glad about the amount of thought leadership that we have managed to bring together so far.”

The organiser said registration is open and issued a call for additional speakers, specifically seeking expertise on business topics including media and marketing, affiliation, compliance and operations.

The post Gaming in Germany Conference sets Nov 10, 2026 date in Berlin, names first speakers appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Highlight Games’ platform clears Italy’s ADM collaudo certification

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Company plans to roll out SOCCERBET with LALIGA archive footage on its own platform in Italian retail after the World Cup.

Highlight Games Limited said its proprietary platform has passed Italy’s ADM collaudo process, the technical certification required for gaming platforms. The company announced the approval on 14 July 2026 from London.

Following the conclusion of the World Cup, Highlight said it will launch its Spanish SOCCERBET product featuring archive LALIGA footage on its own platform across Italian retail channels. The company added that operators will transfer to Highlight’s platform over the months that follow.

The supplier said the certification allows it to deliver its content via its own “zero-cost streaming technology” in Italy and gives it control over its product roadmap in what it called its most important market.

Steven Holmes, CEO, Highlight Games said: ‘This is a huge moment for Highlight as we bring our video-based technology stack to the Italian market and join a select few who are able to offer an officially ADM certified platform. Italy is where SOCCERBET has proven itself time and again and passing the ADM collaudo means we can now deliver that content on our own platform, with our zero-cost streaming solution, exactly as it was designed to be experienced.

‘Owning the technology end to end means we control our own roadmap, resulting in faster launches, smoother integrations for our operator partners and a richer experience for players. Our products consistently perform at the top of the market wherever they are live, and with our platform now officially certified in Italy, we have everything in place to build on that momentum.’

 

The post Highlight Games’ platform clears Italy’s ADM collaudo certification appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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