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Exclusive Q&A with Robb Vecchio Managing Director of Jogo Global US

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Jogo Global is one of the industry’s newest suppliers and is already making a name for itself. In the past month, the emerging platform provider and casino content developer announced two high-profile appointments, which highlighted the strong ambitions the company has for its future operations. Cashcade and Gaming Realms co-founder Simon Collins has become its new chairman, while the highly experienced Robb Vecchio joined as Managing Director of Jogo Global US.

Gaming Americas caught up with Robb Vecchio to understand more about what exactly Jogo Global has to offer and the company’s strategic plans for the US market.

Congratulations on your new role at Jogo Global US, Robb. What will be your initial focus over the coming months?

I’m really excited to have joined such an ambitious company. My key focus is to build the brand awareness of Jogo Global within the US casino industry and educate businesses about how our content, platforms and services will drive business growth. I’m very confident we have all the right assets and resources, and know we have a very talented team of highly experienced individuals that are developing quality products. I will be sure to tap into my digital rolodex over the coming months, as there’s a massive opportunity right now in the US as the landscape shifts from the land-based to online. We are in a unique position as a global omnichannel gaming company providing a wide range of services.

What are the types of services that Jogo Global offers in the US right now?

We can offer bespoke solutions, something that a lot of the main organizations within the industry cannot offer right now. Given that we’re a nimble and agile company, we can provide a personalised service and deliver a product that truly meets a customer’s requirements, which is very rare these days.

The localized approach is something I learned during my time at Video Gaming Technology (VGT). We successfully introduced a new foreign subsidiary, VGT Mexico, and turned it into a multi-million nationwide enterprise. That was very much driven by a localized product for the market’s needs. At Jogo, we have that ability at scale to develop bespoke content and platforms for our partners that match their individual requirements.

What can Jogo Global offer that’s different to what’s already available in the market, particularly compared to the main suppliers?

Having a scalable business is very important, even for start-ups. Companies want to know that a third-party provider can match their expectations and deliver a reliable service. We can prove that our offering is scalable to prospective new clients, which has been a driving force behind Jogo Global securing new commercial agreements both in the UK and US, which hopefully will be announced very soon. References and new customer wins are going to be key to truly establish ourselves as a business that is going places. Word of mouth is hugely valuable in helping a young company to position itself in the marketplace.

Secondly, our creative solutions have impressed a number of organizations that we’ve engaged with already. The unique overlay that our solutions can offer to their existing ecosystem is something that is highly advantageous to them.

Close relationships are key and that’s an area we’ll be working hard on to ensure partners get the best possible service. Those deep-seeded partnerships, almost like a family, go along way in this industry and help take a start-up to the next level.

In the US we’re seeing the digital iGaming industry accelerating at warp speed. Given your background in the land-based environment, how are you looking to support those companies in translating their content for online?

There’s a lot of potential in the legalized jurisdictions of both land-based and online gaming, particularly in the Class II category, which requires games to be associated as a form of bingo. Class II machines are heavily prominent in the Native American properties, and there’s an opportunity to adapt that type of content for online use.

Digital gaming has certainly grown, especially as Covid-19 forced venues to shut down and players naturally migrated to online sites. Online activity is likely to double over the next 12 months, and I think in the near future we’ll see smaller land-based casinos as a result, which only showcase the brand and top games, but eventually lead players to their online and mobile offering.

Can you give us an insight into your new business targets for the next few months?

Here in the US, we think more can be done to provide a better service to the tier 2 operators. Most of these operators aren’t being looked after properly, certainly when you compare the support that UK and European companies of a similar size receive from their suppliers, along with the big players in the industry. We have a great opportunity to showcase how nimble we are as a business and be more attentive to operators in their everyday needs. We look forward to maintaining our momentum and interest generated by attending the recent NIGA Conference and carrying it forward to the upcoming OIGA Conference later this month.

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EveryMatrix gets conditional AGLC approval ahead of Alberta iGaming launch

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EveryMatrix has received conditional licensing approval from the Alberta Gaming, Liquor and Cannabis Commission (AGLC) to offer its iGaming technology in Alberta.

The approval allows the supplier to provide casino and sports platform technologies to licensed operators in the province, which is expected to launch a regulated iGaming market in July. Alberta would become Canada’s second regulated iGaming territory after Ontario.

At launch, EveryMatrix said it will offer titles from its in-house studio Fantasma Games and aggregated content, with plans to expand its portfolio over time.

The company said the Alberta approval adds to its North American licensing footprint, which includes Ontario (since 2022) and US states New Jersey, Michigan, West Virginia, Connecticut, and Pennsylvania. EveryMatrix also said it has signed agreements to deliver platform and in-house gaming content in Alberta.

Rani Axon, Market Manager, North America, EveryMatrix, said: “Entering Alberta marks an exciting step for the Group as we expand further into one of North America’s most attractive regulated markets. This approval shows the strength of our compliance team and our readiness to meet regulatory requirements in any market.”

The post EveryMatrix gets conditional AGLC approval ahead of Alberta iGaming launch appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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EveryMatrix secures licensing approval in Alberta Canada

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EveryMatrix has received conditional licensing approval from the Alberta Gaming, Liquor and Cannabis Commission (AGLC) to offer its iGaming technology in the Canadian province, marking another step in the company’s expansion across North America.

The approval enables the Group to provide its award-winning casino and sports platform technologies to licensed operators in Alberta, soon to become Canada’s second regulated iGaming territory following Ontario.

Alberta’s regulated iGaming market is expected to launch in July this year, opening the door for licensed operators to enter the province under its new framework.

At launch EveryMatrix will offer premium titles from its in-house studio, Fantasma Games, as well as aggregated content with further opportunities to expand its portfolio.

The approval further strengthens EveryMatrix’s position as a tier-1 provider in North America, where it already holds licences in multiple North American jurisdictions, including Ontario since 2022, New Jersey, Michigan, West Virginia, Connecticut, and Pennsylvania.

With a population of approximately five million, high digital adoption, and one of the strongest GDP per capita profiles in North America, Alberta is a high-potential iGaming jurisdiction.

EveryMatrix has already secured commercial opportunities in the province, with agreements in place to deliver both platform and in-house gaming content.

Rani Axon, Market Manager, North America, EveryMatrix, said: “Entering Alberta marks an exciting step for the Group as we expand further into one of North America’s most attractive regulated markets. This approval shows the strength of our compliance team and our readiness to meet regulatory requirements in any market.”

The post EveryMatrix secures licensing approval in Alberta Canada appeared first on Americas iGaming & Sports Betting News.

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BetGuard

iGaming Ontario Launches BetGuard Self-exclusion Tool

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iGaming Ontario has launched BetGuard, a tool that enables individuals aged 19 and older to voluntarily opt out of all Ontario regulated online gaming platforms through one online portal. By opting out through BetGuard.ca, players are prevented from accessing their existing accounts, creating new accounts, or receive marketing communications from any regulated igaming site in Ontario. This launch supports the government’s commitment to protecting players through strong and responsible gaming safeguards.

“BetGuard is designed with one simple principle in mind: if you need take a break from the entire regulated igaming market, you can. Player choice is key to the sustainability of our market, and that includes the choice to opt out,” said iGaming Ontario President and Chief Executive Officer Joseph Hillier.

BetGuard benefits:

• Offers a dedicated website where anyone 19 years of age and older can opt out of online gaming in a few minutes without the need to visit individual igaming websites.

• Incorporates all igaming websites in Ontario’s regulated market, including OLG’s.

• Allows Ontarians to choose to opt out of online gambling for a term of 6 months, 1 year, 5 years or a custom term.

• Informs operators not to send direct marketing to individuals who have opted out.

• Offers a dedicated customer care line.

The launch of BetGuard reflects a shared commitment across government, industry and the responsible gaming community to provide Ontarians with an igaming market that has robust safeguards the unregulated market does not.

Ontario’s open and competitive igaming market has generated $262 million in 2025-26 in revenue that has been re-invested back into the province. The Government of Ontario has also invested over $421 million since 2018 in initiatives such as gambling-related public education and awareness programs, responsible gaming support, campaigns, and research.

The post iGaming Ontario Launches BetGuard Self-exclusion Tool appeared first on Americas iGaming & Sports Betting News.

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