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Playtika Reports Q2 2021 Results

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Playtika Holding Corp. has released its financial results for the second quarter of 2021.

Second Quarter 2021 Financial Highlights:

Second quarter revenue was $659.2 million compared to $650.5 million in the prior year period.

Net income was $90.0 million compared to a loss of $139.6 million in the prior year period.

Adjusted EBITDA was $264.4 million compared to $283.2 million in the prior year period.

Cash and cash equivalents totaled $1179.7 million as of 30 June 2021 with $600 million in additional borrowing capacity pursuant to Revolving Credit Facility, resulting in over $1.7 billion of available liquidity.

“Our business in the second quarter accelerated across several key areas. We enhanced player conversion, drove revenues to our proprietary platforms and ramped up new game development, allowing us to announce our upcoming new game’s global launch ahead of schedule. With this momentum we feel optimistic about our prospects for the remainder of 2021 and beyond,” Robert Antokol, Chief Executive Officer of Playtika, said.

“We were pleased to achieve organic revenue growth against a challenging comparable in the prior year quarter. Our teams utilized our live-ops capabilities to develop and leverage our Boost technology platform across our game portfolio, allowing us to re-iterate guidance for both revenue and adjusted EBITDA for 2021. We remain optimistic for the future with over $1.7 billion of available liquidity to drive our M&A initiatives,” Craig Abrahams, President and Chief Financial Officer of Playtika, said.

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Games Global outlines May slot roadmap with Snowborn, AreaVegas and Just For The Win

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Games Global has published its May content roadmap, highlighting new slot releases from Snowborn Games, AreaVegas Games and Just For The Win, and a continued push to reuse established mechanics across its studio network.

The supplier said Area Link™ and Power Combo™ will feature prominently in May’s launches. AreaVegas Games’ Area Link™ Chilli uses six chilli symbols above the reels tied to bonus modifiers that can trigger individually or together, including cash prizes and fixed jackpots, multipliers, instant collectors and value boosters.

Games Global also pointed to Just For The Win’s Bison Ridge Power Combo™, where Link&Win™ is combined with Power Combo™ to create what it described as a more varied bonus structure.

Snowborn Games’ Volcanic Fortune™ is positioned around bonus modifiers such as collectors and multipliers, plus a Treasure Chest meter designed to build towards higher-value bonus outcomes.

David Reynolds, Director of Games Strategy and Partner Management at Games Global, said: “Our studios bring the craft, and May’s roadmap puts that on full display. It’s built around extending global franchises into new titles across our network, which is how we deliver breadth without compromising quality. The result is a pipeline that gives operators choice and players variety.”

The post Games Global outlines May slot roadmap with Snowborn, AreaVegas and Just For The Win appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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ZEAL posts 6% Q1 2026 revenue growth as EBITDA dips on investment spend

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ZEAL Network SE reported higher first-quarter 2026 revenue despite what it described as a weak jackpot environment, while profitability softened as the company increased investment. Revenue rose 6% year-on-year to €54.3 million (2025: €51.1 million). EBITDA fell to €15.5 million from €17.7 million.

“The first quarter of 2026 shows that we are consistently executing our strategy even in a weak jackpot environment: our core business is growing, and we have continued to invest in diversifying our business model,” says Andrea Behrendt, CFO of ZEAL. “Through targeted investments in new charity lotteries such as the Dream Car Raffle, we are laying the foundation for sustainable growth that is less dependent on jackpot cycles. The slightly lower EBITDA compared to the previous year is primarily a reflection of these measures.”

In the core lottery segment, ZEAL said average monthly active users increased 5% to 1,575 thousand (2025: 1,507 thousand), while new registrations climbed 11% to 274 thousand (2025: 247 thousand). Lottery billings edged up 1% to €268.0 million (2025: €264.7 million). The lottery gross margin improved to 17.8% (2025: 17.1%), with lottery revenue up 5% to €48.7 million (2025: €46.3 million).

ZEAL also used Q1 to prepare a new in-house charity lottery product. The company said it launched the Traumautoverlosung (English name: Dream Car Raffle) on 14 April 2026, its third charity lottery in Germany after freiheit+ and the Dream House Raffle.

In Games, ZEAL reported revenue up 14% to €3.9 million (2025: €3.4 million) after expanding its B2C portfolio to more than 740 titles. ZEAL said higher marketing costs (+13%) and personnel expenses (+21%) reflected continued investment in scaling charity lotteries and Games alongside the core lottery business.

The post ZEAL posts 6% Q1 2026 revenue growth as EBITDA dips on investment spend appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Tequity launches Cross the Lake as 19th Originals game

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Tequity has launched Cross the Lake, the 19th title in its Originals portfolio, the company announced.

Cross the Lake is a cash-multiplier game where players guide a frog across lily pads to reach the finish. Players choose between shorter, higher-risk routes and longer, safer paths, with the option to Cashout before the next jump.

Tequity said operators are adopting its Originals suite for high-volume performance and streamlined integration, with fully branded house games able to launch “in as little as one week”. The supplier positioned the games for traffic spikes tied to creator-led promotions and live streams.

Dominic Sawyer, VP Growth at Tequity, said: “Cross the Lake is a perfect example of what makes the Originals series so effective. It takes a simple, intuitive concept and adds layers of tension and player agency. Operators are increasingly looking for content built for the streaming era, where the big win potential and risk-it-all moments create the kind of content that resonates with today’s players. Reaching the 19th title is a testament to the velocity and scalability of Tequity’s technology.”

Tequity also said it now supports over 20 RGS clients and has more than 100 integrations across global regulated markets.

The post Tequity launches Cross the Lake as 19th Originals game appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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