Gaming
ZITRO IS SET TO IMPRESS WITH DIVERSE LINEUP OF GAMES AND DIGITAL OFFERINGS AT ICE LONDON 2024
Zitro will showcase its latest gaming innovations at the upcoming ICE London Show from February 6th to the 8th at the ExCeL exhibition center.
At booth #N2-250, attendees can look forward to an impressive array of games that have proven successful in numerous international markets. Some of these games successfully debuted at G2E Las Vegas, are now making their European premiere, alongside the company’s latest games. Among the standout titles, Zitro highlights ‘Fu Frog’ and ‘Fu Pots’, available for both the Illusion and Allure Glare cabinets. This duo has been celebrated by operators and players alike for their unique themes and captivating gameplay mechanics.
Another exciting title for the Illusion and Allure Glare gaming cabinets is ‘Billy the Pig’, which blends innovative mathematical models with fast-paced gameplay and exceptional graphics.
Adding to the excitement is ‘Hit Selection,’ a new multi-game offering a variety of features and mechanics to suit players’ preferences across European markets. ‘Hit Selection’ is available for the Allure and Fusion Glare cabinets, as well as ‘Energy Link’, showcasing the popular Link Up feature with distinct bonus levels, and ‘Drum Dynasty’, offering two unique bonus – Bonus Mighty and Bonus Power – where the drums increase prizes of all link symbols in every spin.
Making its global debut on the premium Altius Glare is ‘Epic Empires’, a multi-game featuring a new and unique 3-level link Evolution bonus. Zitro will also spotlight its single game, ‘Lún Pán Dú’, featuring an American-style roulette and a charming panda for an engaging player experience. Additionally, Mighty Hammer Ultimate marks the company’s inaugural WAP game. This launch is just the first step in the roadmap for Zitro, with plans to introduce more games soon for the Altius Glare platform and provide players with a diverse selection of titles to choose from. Notably, the company’s WAP product line is fully customizable to cater to individual customer preferences, seamlessly integrating with the operator’s accounting system.
The company’s online division, Zitro Digital, will showcase online versions of their classic land-based slots. Including the family of games, ‘Mighty Hammer’, ‘Bashiba Link’, ’88 Link’, ‘Link King’, and ‘Link Me’. Jointly with an extensive Video Bingo collection, Zitro Digital will also launch new seasonal content, such as ‘Plush Rush’, the new Valentine’s Day-themed slot.
Originally crafted for the company’s largest real estate land-based cabinet – Altius Glare – Zitro Digital will also introduce the ‘Epic Kingdom’ series. This reflects Zitro’s commitment to preserving the essence of their globally successful land-based machines, now tailored for an enhanced digital gaming experience. Overcoming a significant challenge, the goal was to ensure that, even in the mobile format designed for the company’s machine with the largest real estate, its personality remains fully intact.
Zitro Digital will also present its latest gamification tools such as tournaments and missions to support operators in their promotional and outreach efforts. Alongside these tools, players can now enjoy enhanced features in online games, including Buy Bonus and Free Rounds.
Sebastian Salat, International President of Zitro, stated: “ICE London is the perfect opportunity for us to showcase the depth and diversity of our latest product portfolio. We are committed to pushing boundaries and expanding our offering so we can deliver unparalleled gaming experiences for operators and players worldwide”.
eSports
Study: 400m Gen Z esports fans say brand activations drive purchases
EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.
ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.
The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.
On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.
The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.
Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”
Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”
Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”
The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Compliance
HIPTHER Launches HALLO: The Standard in Compliance Expertise
HIPTHER has launched HALLO (Highly Aligned Leaders in Legal Operations), a new platform designed to help organizations find and engage compliance professionals, legal operations experts and industry vendors. The company announced the launch in Europe.
HIPTHER said HALLO brings together a professional directory, industry intelligence hub, community platform and visibility tools aimed at sectors including gaming, fintech, payments, AI, cybersecurity, digital identity, AML and blockchain. The platform includes an Individual Professional Membership and an Enterprise Membership, with HIPTHER stating that all memberships include a 14-day free trial.
Alongside membership options, HIPTHER said compliance professionals can create free, publicly visible “Expert” profiles outlining experience and areas of specialization, with additional premium visibility opportunities available. The company positioned the platform as a way for organizations to discover and evaluate qualified compliance and legal operations expertise.
A core feature at launch is “HALLO Resources,” which HIPTHER described as an open-access compliance intelligence section that aggregates more than 17,000 regulatory and compliance-focused articles from the HIPTHER media network. HIPTHER said the section is updated daily, includes search by topic, jurisdiction and keyword, and covers areas such as gaming, fintech, AI, payments, AML, digital policy, cybersecurity and regulatory affairs.
Zoltan Tuendik, Co-Founder & Head of Business at HIPTHER, said: “Navigating the modern regulatory landscape requires more than just standard legal advice; it demands highly specialized, agile compliance expertise. With the launch of HALLO, we are bridging the critical gap between organizations facing complex global standards and the elite professionals who can guide them through. By combining an active directory with a massive intelligence hub, we are setting a new standard for compliance collaboration and empowering businesses to move forward with absolute confidence.”
HIPTHER also linked HALLO to its conference and media activities, including advertising and thought leadership opportunities through the Wayseers Booklet, an annual handbook it said is distributed at HIPTHER conferences in Europe and reaches more than 1,500 professionals across gaming, fintech, AI, compliance and regulatory sectors.
The post HIPTHER Launches HALLO: The Standard in Compliance Expertise appeared first on Americas iGaming & Sports Betting News.
1xBet
HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor
HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.
HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.
For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.
HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.
Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.
The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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