Gaming
Winners unveiled for the Pocket Gamer Mobile Games Awards 2023
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22 businesses and individuals were highlighted and celebrated in a night to remember for the global mobile games industry
This year’s Pocket Gamer Mobile Games Awards winners were announced during an exclusive ceremony on April 20th at BAFTA 195 Piccadilly, London. The global games industry gathered for an evening of celebration to highlight and champion the very best business and individuals who are driving the $90 billion mobile games industry forward.
The Steel Media team is pleased to announce the winners and recipients of the Pocket Gamer Mobile Games Awards 2023:
Pocket Gamer People’s Choice sponsored by AppGallery – Disney Mirrorverse (Kabam)
Best Advertising & UA Service sponsored by Enthusiast Gaming [JOINT WINNERS] – Unity Ads & AppLovin
Best Analytics / Data Tool – AppsFlyer
Best Developer sponsored by Coherence.io – Tripledot Studios
Best GAAS Tools & Tech – Photon
Best Audio / Visual Accomplishment – Candy Crush Saga (King)
Best Game Engine / Platform – Unity
Best Storytelling – Star Trek: Lower Decks (East Side Games)
Rising Star – Philippa Layburn
Best Tools Provider – Unity Gaming Services
Best Service Provider – Xsolla
Best Live Ops – Stumble Guys (Scopely)
Best QA & Localisation Service Provider – TransPerfect Gaming Solutions
Best Indie Developer sponsored by PocketGamer – Rusty Lake
Best PR / Marketing Team sponsored by PocketGamer.biz – King (Candy Crush Saga ’10 Years of Fun’ campaign)
Best Alternative App Store – AppGallery
Investment Fund of the Year – Play Ventures
Best Publisher sponsored by Pingle – Scopely
Most Promising AI Games Tech sponsored by Beyond Games – Solsten
Most Impactful Web3 Company sponsored by Raptor PR – ZEBEDEE
Game of the Year sponsored by Tilting Point [JOINT WINNERS] – Marvel Snap (Nuverse) & Subway Surfers Tag (Sybo)
Mobile Legend – Nour Khrais (Maysalward)
This year’s Pocket Gamer Mobile Games Awards winners were announced during an exclusive ceremony on April 20th at BAFTA 195 Piccadilly, London. The global games industry gathered for an evening of celebration to highlight and champion the very best business and individuals who are driving the $90 billion mobile games industry forward.
Steel Media CEO Chris James presented a total of 22 categories throughout the evening and was understandably excited and enthused about the current state of the mobile games industry:
“This is always one of my absolute favourite nights of the year – and 2023’s edition certainly didn’t disappoint! I really love the chance to connect with friends old and new and celebrate the incredible achievements of these companies and individuals in this amazing mobile games industry – the only shame is that we can’t give everyone a prize!
Whilst there’s been a little doom and gloom from some quarters after the games industry’s first contraction in 2022, tonight showed the mobile industry is actually stronger than ever and showcased the spirit, enthusiasm, creativity and raw talent that will ensure our future is very bright (and we’ll break the $100 billion barrier very soon!”.
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eSports
Study: 400m Gen Z esports fans say brand activations drive purchases
EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.
ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.
The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.
On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.
The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.
Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”
Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”
Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”
The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Compliance
HIPTHER Launches HALLO: The Standard in Compliance Expertise
HIPTHER has launched HALLO (Highly Aligned Leaders in Legal Operations), a new platform designed to help organizations find and engage compliance professionals, legal operations experts and industry vendors. The company announced the launch in Europe.
HIPTHER said HALLO brings together a professional directory, industry intelligence hub, community platform and visibility tools aimed at sectors including gaming, fintech, payments, AI, cybersecurity, digital identity, AML and blockchain. The platform includes an Individual Professional Membership and an Enterprise Membership, with HIPTHER stating that all memberships include a 14-day free trial.
Alongside membership options, HIPTHER said compliance professionals can create free, publicly visible “Expert” profiles outlining experience and areas of specialization, with additional premium visibility opportunities available. The company positioned the platform as a way for organizations to discover and evaluate qualified compliance and legal operations expertise.
A core feature at launch is “HALLO Resources,” which HIPTHER described as an open-access compliance intelligence section that aggregates more than 17,000 regulatory and compliance-focused articles from the HIPTHER media network. HIPTHER said the section is updated daily, includes search by topic, jurisdiction and keyword, and covers areas such as gaming, fintech, AI, payments, AML, digital policy, cybersecurity and regulatory affairs.
Zoltan Tuendik, Co-Founder & Head of Business at HIPTHER, said: “Navigating the modern regulatory landscape requires more than just standard legal advice; it demands highly specialized, agile compliance expertise. With the launch of HALLO, we are bridging the critical gap between organizations facing complex global standards and the elite professionals who can guide them through. By combining an active directory with a massive intelligence hub, we are setting a new standard for compliance collaboration and empowering businesses to move forward with absolute confidence.”
HIPTHER also linked HALLO to its conference and media activities, including advertising and thought leadership opportunities through the Wayseers Booklet, an annual handbook it said is distributed at HIPTHER conferences in Europe and reaches more than 1,500 professionals across gaming, fintech, AI, compliance and regulatory sectors.
The post HIPTHER Launches HALLO: The Standard in Compliance Expertise appeared first on Americas iGaming & Sports Betting News.
1xBet
HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor
HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.
HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.
For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.
HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.
Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.
The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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