Canada
Unity Highlights Innovative Games Powered by Its Development Platform at Game Developers Conference 2023
Unity, the world’s leading platform for creating and growing real-time 3D (RT3D) content, will return to the Game Developer Conference (GDC) this year with a focus on celebrating the achievements of its developer community. Unity will spotlight 16 games across various platforms, from studios around the world at the Unity booth (#S327). Each title is made with Unity and uses Unity’s platform and services to push the creative, experiential and visual limits of their games. Additionally, Unity will share more about its future open AI ecosystem that millions of Unity creators will be able to integrate into their existing workflows to deliver immersive games and experiences to billions of users around the world.
GDC attendees can visit the Unity booth to get hands-on with some of the most unique and visually arresting games that are either available now or in development: FEROCIOUS is a breathtaking survival shooter developed by designer Leonard Saalfrank who used Unity’s High Definition Render Pipeline (HDRP), Shader Graph, and VFX Graph to deliver a mysterious world, rich with lush environments, stunning seascapes and terrifying creatures. One of the most authentic boxing games, Undisputed, will also be spotlighted. Developed by Steel City Interactive, the game pushes the limits of Unity’s HDRP and Animation Rigging to create stunning visuals and bone-jarring action and also leverages Unity Gaming Services’ Game Server Hosting and Matchmaker.
Other games that will be highlighted at the Unity booth include: An unannounced Atari title, Bleak Sword, Breachers, Death Carnival, Highwater, Immortality, Kerbal Space Program 2, MARVEL SNAP, Mighty DOOM, Please, Touch the Artwork, Ship of Fools, Subway Surfers, Tall Man Run, and Warhammer 40,000: Tacticus. Additionally, for those not attending GDC, Unity today unveiled an all-new Made with Unity online hub that provides instant access to inspirational and educational material. Developers now have the ability to submit their games for consideration to join the Made with Unity program and be featured amongst the vast Unity community of developers and players.
“I am extremely excited that at this year’s Game Developers Conference so many studios will be in our booth to showcase how they are leveraging our platform to deliver groundbreaking gaming experiences,” said Marc Whitten, SVP and GM, Unity Create. “At Unity, we are constantly innovating and improving our tech stack with advancements in AI, facial animation, multiplayer solutions and more. Our aim is to empower our developers with the best tools and services so they can continually push the limits of what’s possible in gaming. We are looking forward to showing many of these innovations for the first time at GDC and are eager to get feedback on some of this early work.”
At GDC, Unity will also be showcasing our comprehensive platform to help developers grow and scale their games, with the newly-incorporated Unity Grow products, as well as a breadth of new and updated tools and solutions to help developers optimize their resources as they build their games. To expedite the development of characters, Unity’s Ziva Face Trainer, an AI/ML-based puppet that automates facial animations, is now available in open beta and the team will present a demo that introduces hyper-realistic muscle deformation. The capabilities of Unity’s recently launched Data Oriented Tech Stack (DOTS) will also be on display, highlighting how the solution can be used to help developers solve performance challenges when building ambitious, large scale games. Unity will also be showing several new products that strengthen its multiplayer offering from Unity Gaming Services, including foundational social tools like friends and leaderboards and a new user generated content solution.
Finally, for an outlook on more exciting innovations and updates in the pipeline, game developers will get a preview of Unity’s development roadmap, including the company’s plans to further introduce AI capabilities for game developers.
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Canada
St8 expands Octoplay aggregation deal to Ontario and the UK
St8 has extended its content partnership with Octoplay into Ontario and the UK, expanding distribution of Octoplay’s casino games in two regulated markets. The companies announced the move on 2 July, 2026.
Under the expanded agreement, St8 will make Octoplay’s full portfolio available to operators in both jurisdictions through St8’s single API integration.
David Fall, Business Development Manager at St8, said:
“Expanding our partnership with Octoplay into Ontario and the UK is another important milestone as we continue to strengthen our aggregation platform with premium content from leading suppliers.
“Octoplay has built an excellent reputation for developing engaging, high-performing games, and we’re delighted to extend this collaboration into two highly strategic regulated markets. This agreement enables our operator partners to access even more quality content through a single integration while supporting their growth in competitive jurisdictions.”
Ralitsa Georgieva, CEO at Octoplay added:
“We’re pleased to expand our partnership with St8 into Ontario and the UK, making our full portfolio available to even more operators through its aggregation platform. St8 has established itself as a trusted technology partner for regulated markets, and we look forward to building on our successful collaboration together.”
The post St8 expands Octoplay aggregation deal to Ontario and the UK appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Canada
St8 extends Octoplay partnership into Ontario and the UK
Casino games aggregator and full-service technology provider St8 has expanded its partnership with Octoplay into Ontario and the UK, further strengthening its premium content offering across two of the industry’s most important regulated markets.
Through the extended agreement, St8 will make Octoplay’s full portfolio of casino games available to operators in both jurisdictions, providing partners with seamless access to the supplier’s high-quality content through its single API integration.
The expansion builds on the successful relationship between the two companies and reflects St8’s continued commitment to providing operators with access to leading game providers across regulated markets. By broadening the availability of Octoplay’s portfolio, St8 further enhances the depth and diversity of content available to its operator network.
Octoplay has quickly established itself as one of the industry’s most innovative and fastest growing game studios, recognised for delivering engaging titles that combine premium gameplay with strong player appeal which are now available across 17 jurisdictions. The supplier’s focus on quality and performance aligns closely with St8’s mission to simplify content aggregation while helping operators deliver exceptional gaming experiences.
The latest agreement reinforces St8’s strategy of expanding its premium content portfolio while helping operators simplify integration, accelerate market entry and deliver engaging gaming experiences across multiple regulated jurisdictions.
David Fall, Business Development Manager at St8, said: “Expanding our partnership with Octoplay into Ontario and the UK is another important milestone as we continue to strengthen our aggregation platform with premium content from leading suppliers.
“Octoplay has built an excellent reputation for developing engaging, high-performing games, and we’re delighted to extend this collaboration into two highly strategic regulated markets. This agreement enables our operator partners to access even more quality content through a single integration while supporting their growth in competitive jurisdictions.”
Ralitsa Georgieva, CEO at Octoplay added: “We’re pleased to expand our partnership with St8 into Ontario and the UK, making our full portfolio available to even more operators through its aggregation platform. St8 has established itself as a trusted technology partner for regulated markets, and we look forward to building on our successful collaboration together.”
The post St8 extends Octoplay partnership into Ontario and the UK appeared first on Americas iGaming & Sports Betting News.
AGCO
AGCO Fines Great Canadian Entertainment $120,000 for Using Unauthorised Gaming System Software at Four Casinos
The Alcohol and Gaming Commission of Ontario (AGCO) has ordered monetary penalties totalling $120,000 against Great Canadian Entertainment (GCE) for using unauthorided gaming system software at multiple Ontario casino sites, a serious compliance failure that bypassed requirements designed to protect the integrity of casino gaming.
Gaming equipment and systems are central to casino operations. They process payments and wagers, support slot-game play and help maintain controls that protect the integrity, safety and security of the gaming environment. When these systems are used or operated without required testing, monitoring and approval, it weakens safeguards designed to detect and prevent unlawful conduct, including money laundering, and can undermine public confidence in Ontario’s regulated casino sector.
The AGCO reviewed 40 instances in which revoked or unapproved bill validator software had been installed across four casino sites between February 20 and March 15, 2025. Bill validators are components within gaming machines that accept and process cash and help support anti-money laundering controls.
The AGCO’s Standards for Gaming require gaming equipment and software to be tested and approved before being deployed in casinos. Bill validators verify the authenticity and value of cash inserted into electronic gaming machines and are an important safeguard. That is why these systems must undergo rigorous testing and approval to confirm they operate as intended, perform critical functions reliably and are authorised before being introduced into a live casino environment.
Casino operators are responsible for ensuring that changes to gaming systems are properly reviewed, tested and authorised before implementation. Using unapproved software in a live casino environment is a serious compliance failure.
A casino operator served with an Order of Monetary Penalty has the right to appeal the Registrar’s action within 15 days to the Licence Appeal Tribunal (LAT), an adjudicative body that is part of Tribunals Ontario and independent of the AGCO.
“The AGCO requires casino operators to protect the integrity of their gaming systems by making sure they are independently tested, approved and operating as intended. When unauthorised software is used in a live casino environment, it bypasses critical safeguards that are meant to uphold the integrity of gaming and the public’s confidence in the system. The AGCO will continue to hold all casino operators accountable for meeting Ontario’s high standards of gaming system integrity,” said Dr. Karin Schnarr, Registrar and Chief Executive Officer at AGCO.
The post AGCO Fines Great Canadian Entertainment $120,000 for Using Unauthorised Gaming System Software at Four Casinos appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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