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Antstream Arcade Announces Partnership with Samsung Gaming Hub

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The retro gaming service will be a Premium Gaming Partner, bringing the world’s largest cloud gaming catalog to Smart TVs through the Samsung Gaming Hub

Antstream Arcade has announced its partnership with Samsung, which will see the retro cloud gaming service featured on the Samsung Gaming Hub found on Samsung’s 2022 Smart TVs and Monitors – bringing more than 1500 retro arcade games to players without the need to download or install.

Antstream Arcade will be adding a new dimension to cloud play, with players being able to battle it out in weekly tournaments and exclusive multiplayer game modes to compliment the other already available services such as Xbox Game Pass, Amazon Luna, GeForce Now and Utomik. 

Antstream Arcade’s low cost is no barrier to enjoying casual arcade gaming at just £/$ 3.33 per month for an all-you-can-eat experience.

This is another exciting step for Retro gaming fans and a huge leap forward in Antstream Arcade’s mission to ensure that players everywhere can play and compete in the world’s largest collection of retro games, on any device,” said Steve Cottam, CEO of Antstream Arcade. “By enabling players to battle their friends and the retro community on their Samsung Smart TVs and Monitors through the Samsung Gaming Hub, we are not only making retro gaming more accessible than ever before – but delivering new ways to play some of the most beloved games ever created.”

Mike Lucero, Director of Product Management for Gaming at Samsung, said: “Antstream Arcade brings more than 1500 retro arcade games to the Samsung Gaming Hub giving players access to an even wider variety of games than ever before. We can’t wait to hear what players think of Antstream Arcade as we continue to expand the Gaming Hub as the number one destination for all things gaming.”

The Samsung Gaming Hub started rolling out to 2022 Samsung Smart TVs and Monitors in June. The game discovery platform brings together the best of gaming all in one place, with easy access to cloud gaming and support for Bluetooth controllers and headsets.

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Greentube goes wild in the jungle with Gorilla Cash™

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Greentube, the NOVOMATIC Digital Gaming and Entertainment division, is stepping into the heart of the jungle with Gorilla Cash™, an action-packed pays-anywhere slot where tumbling reels, collector tokens and free games combine for engaging feature-rich gameplay.

Set amongst the trees is the 6×5 grid, featuring a vibrant cast of jungle animal symbols, including gorillas, tigers, parrots and elephants. Winning combinations are formed by landing at least eight matching symbols anywhere on the reels, while winning symbols disappear to make way for new ones, triggering the tumble mechanic.

At the heart of the game is the dynamic Coin Stack Collector feature. At the start of any base game round, collector positions can be randomly applied across the grid.

When a coin stack lands on a collector position, its value is immediately collected and new symbols cascade into place. If additional instant cash prizes tumble into the same collector position, their values are also collected, allowing the feature to chain together multiple wins in a single round until no more coin values remain on screen.

When four or more scatter symbols land anywhere on the reels, players are awarded 10 free games, with the chance to earn five additional free games whenever four or more scatters appear during the bonus round. Throughout free games, any seeded collector symbols remain locked in place, enhancing win potential.

During the free games feature, coin stacks can also include multiplier symbols, which increase the Coin Stack Multiplier by 1x each time they are collected. This multiplier does not reset between spins and remains active for the entirety of the free spins round. Coin stack values range from 0.25x to 1.5x the bet, while high-value coin stacks can award between 5x and 100x the total bet.

Once no more coins can be gathered, the accumulated coin stack total is multiplied by the final multiplier value.

Richard Ganster, Director of Games Strategy and Games Portfolio Management at Greentube, said: “Gorilla Cash™ is designed to deliver constant momentum, with tumbling reels, collector mechanics and escalating multipliers keeping players engaged from start to finish.

“The jungle theme pairs perfectly with the game’s dynamic features, creating a wild and rewarding slot experience.”

The post Greentube goes wild in the jungle with Gorilla Cash™ appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Prime Rush Goes Live in Early Access, Bringing a Brazil-First Mobile Battle Royale to Players

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Supergaming, one of India’s leading game developers, in partnership with Spacecaps, the parent company of LOUD, has announced the early access launch of Prime Rush, a new mobile battle royale game. The game is initially available in Brazil, with a wider release in Latin America to follow.

Prime Rush is a Brazil-first game, developed with a hyper-local, community-first approach. The game’s development was shaped by cultural insights and community feedback, including inputs from Brazilian creators associated with LOUD, to ensure its gameplay, world, and characters feel native to local players.

Our collaboration with Supergaming on Prime Rush is a significant step in our mission to bring authentic and engaging gaming experiences to our community,” said Bruno Bittencourt, CEO of LOUD. “We are thrilled to have our community be a part of the development process and to see a game that is truly made for them. Prime Rush is a celebration of Brazilian culture and a testament to the power of community-driven game development.”

Set in Maré, a floating battleground shaped by the everyday Brazilian landscapes, Prime Rush offers a unique and high-energy take on the battle royale genre. Rather than recreating a single-world city, Maré blends recognisable elements from across Brazil to create a location that feels familiar yet fresh to players. The map is built to support fast, tactical engagements and multiple win conditions, adding new layers to the traditional battle royale format.

Players will travel to Maré via mysterious portals powered by Cosmium, a rare extradimensional substance that can blend space and time. In each match, players must navigate convergence storms, hunt for cosmic shards, and decide whether to risk everything for one last fight or extract Cosmium while they still can.

Brazil has one of the most competitive and distinct mobile shooter audiences in the world, and from the beginning we wanted to build Prime Rush with authenticity,” said Roby John, CEO and Co-founder of SuperGaming. “For us that meant spending time on ground, listening to players and creators, and understanding how the Brazilian community plays, competes, and connects. Working alongside LOUD has allowed us to test, learn, and improve Prime Rush in close partnership with players before scaling the experience across LATAM.”

At launch, players can choose from five avatars inspired by Brazilian culture, each offering a range of emotes and weapon cosmetics for personal expression.

Prime Rush also introduces a flexible tactical ability system built for high-tempo mobile combat. Abilities such as Deadeye, Shield Dome, Super Speed, and Hunter’s Instinct allow players to shape engagements around precision, defence, mobility, and intel respectively.

These abilities sit on top of a fully loaded arsenal and a range of different weapons that gives players multiple ways to define their playstyle.

Early Access and Pre-Registration

Early Access for Prime Rush is now live in Brazil, available to a limited number of players via PrimeRush.GG. Players can also pre-register on the Google Play Store for Android in Brazil and will be notified when Prime Rush becomes more widely available and to unlock exclusive pre-registration rewards.

Additional LATAM regions will follow as SuperGaming and LOUD expand testing, game identity and scale servers across the region.

The post Prime Rush Goes Live in Early Access, Bringing a Brazil-First Mobile Battle Royale to Players appeared first on Americas iGaming & Sports Betting News.

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Regulating the Game 2026 Draft Program Unveiled, Spotlighting the Issues Shaping the Sector

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Regulating the Game has published the draft program for its 2026 Sydney conference, outlining a comprehensive agenda of keynotes, featured addresses, panels, and expert masterclasses examining the most consequential regulatory, policy and operational issues facing the global gambling sector.

Regulating the Game 2026 will be held 9–11 March 2026 at the Sofitel Sydney Wentworth and represents the sixth edition of the conference as a forum for rigorous, cross-jurisdictional engagement on gambling regulation and sector performance and uplift.

The draft program confirms that each conference day is anchored by keynote and featured speakers, whose addresses are designed to frame and contextualise the broader program of talks, panels and masterclasses that follow. These speakers bring senior executive leadership, policy and advisory insight, and deep subject-matter expertise, helping to frame the regulatory and operating environment, its trajectory, and the lenses through which the agenda is explored.

Across the three days, the program integrates:

  • Context-setting sessions that frame the regulatory and operating environment and its direction, including examinations of where gambling regulation and policy are heading, how enforcement and sanctioning approaches are evolving post-inquiry, and how governments and markets are responding to persistent black-market and grey-market pressures. These sessions establish the policy, strategic and operating lenses through which the broader agenda is explored.
  • Moderated panels that interrogate regulatory assumptions and reform outcomes in practice, including discussions on harm minimisation in increasingly data-driven environments, the limits and consequences of intensified regulation, and the interaction between market design, consumer behaviour and regulatory intent.
  • Expert masterclasses, including a session led by Jay Robinson focused on embedding the Responsible Gambling Officer role with purpose, authority and practical impact, and a second masterclass convened by the International Masters of Gaming Law, with final scope and focus to be confirmed. Together, these sessions are designed to support practical capability uplift and address the implementation risks that sit between policy intent and operational reality.
  • Industry Spotlight sessions, introduced in 2026, comprising tightly curated 15-minute presentations from incumbent organisations. These sessions provide a platform to articulate strategic direction, investment priorities and innovation pathways, and to examine what lies ahead for the sector as regulatory expectations, technology and market structures continue to evolve.

Collectively, the agenda addresses:

  • The trajectory of gambling regulation, enforcement and sanctioning frameworks
  • AML/CTF reform, financial crime risk and supervisory expectations
  • Safer gambling governance, harm minimisation and behavioural insight
  • Black market and grey market dynamics in increasingly regulated environments
  • Technology, data governance and the use of AI in regulatory and compliance systems
  • Leadership, accountability and the operational reality of reform delivery

While the program is deliberately broad, particular attention has been given to curating sessions and contributors that surface topical and often unresolved issues facing the sector. The agenda is designed to frame the current environment and its direction, provoke informed debate, stimulate curiosity, and act as a catalyst for new ways of thinking, innovation bets and next practice across regulation, policy and operations.

Paul Newson, Principal at Vanguard Overwatch and Founder of Regulating the Game, said the 2026 draft program reflects a deliberate architecture:

“The program is designed to open up the problem space, not to close it down. Early sessions are intended to frame the environment honestly and rigorously, so that the discussions that follow can interrogate options, trade-offs and solutions with clarity and discipline.”

He added:

“Regulating the Game is deliberately structured to move from context to analysis to application. The draft program makes that progression clear and intentional.”

The program is supported by flagship events including Pitch!, the RTG Global Awards Gala Dinner, and an expanded Exhibition Showcase, which together complement the formal agenda and support cross-sector engagement.

The draft program reflects the core structure of the conference, with final speaker confirmations and minor refinements to be completed in the coming week.

The post Regulating the Game 2026 Draft Program Unveiled, Spotlighting the Issues Shaping the Sector appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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