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Everything you need to know as The International stars clash at the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022, starting March 2nd

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This week, the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022, the largest event of its kind in MENA, will see ten of the biggest teams clash at a pulse-racing LAN final from March 2nd – March 6th, broadcast live from Dubai Studio City.

The broadcast begins on Wednesday at  09:00 UTC / 10:00 CET / 13:00 Dubai Time, with the first group matches between Fnatic and Team Spirit, as well as TSM FTX versus Tundra Esports.

Hosted by Galaxy Racer, the largest esports, gaming and lifestyle organization in the world, the tournament stands as the MENA region’s biggest ever Dota 2 competition.

Here is all you need to know about GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022:

Ten of the world’s best Dota 2 teams will be battling it out in an epic LAN Invitational Event in Dubai. The GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 will play host to TI10 winners Team Spirit and back-to-back TI champions OG, as well as ESL One Fall 2021 winners Tundra Esports and powerhouse teams TSM and Fnatic.

Taking place from March 2nd, the best Dota 2 teams from around the world will descend on Dubai Studio City to compete for an AED 1,000,000 prize pool over four intense days. This is the first high-tier Dota 2 tournament to be held in the region this year, and the biggest of its kind in the MENA region, as Dubai continues to grow and thrive as a destination for prestigious esports events.

The competition will kick-off with spectacular opening match-ups in the ground round, including between Fnatic and Team Spirit, OG versus Team Secret and home team Nigma Galaxy taking on Tundra Esports. All five days will be broadcast directly from Dubai Studio City, and live on YouTube and Twitch.

Making the competition even more of a spectacle, Dota 2 star Sheever will be leading a lineup of talented broadcast pros bringing the GAMERS GALAXY experience to life throughout the Invitational Series, including two-time TI Champion N0Tail.

Where to watch:

The LAN competition will be played behind closed doors to ensure a safe environment for competitors, but broadcast live from Studio City Dubai on YouTube and Twitch. Galaxy Racer has also arranged a variety of ‘pubstomp’ viewing parties across Dubai’s best gaming venues. Pubstomps at popular Gaming Cafes including Que Club, Rails Billiards, Geek Station Abu Dhabi, DZZRT ESPORTS, Last Resort Gaming Cafe  as well Dubai Media City Courtyard.

Format

With ten teams in total, the GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 will see two groups of five teams compete in a group stage best of one round-robin. The top two teams from each group will proceed to the upper-bracket playoffs’ semifinals. Third and fourth placings of each group will proceed to a best of three play-in and the winners will proceed to the lower-bracket of the playoffs.
Only a total of six teams will advance to the playoffs best of three double-elimination brackets. The grand finals will see the top two teams battle out in a best of five series. The format allows teams to have multiple opportunities to secure a spot in the final, while fans at home will have the chances to witness potential upsets and miracle bracket runs.
Gameplay Patch 7.31 – one of the most long-awaited updates to the game – has now gone live bringing sweeping changes to the game, making the Invitational Series the first major tournament played with the new gameplay patch. One of the biggest patches in recent memory, the update will offer an extra layer of intrigue to the tournament as players and teams tackle the new meta.

Schedule

  • Wednesday March 2nd – Group Stage: Broadcast – from 09:00 UTC / 10:00 CET / 13:00 Local Time
  • Thursday March 3nd – Group Stage, Tiebreakers and Play-In – Broadcast – from 09:00 UTC / 10:00 CET / 13:00 Local Time
  • Friday March 4th – Playoffs: Broadcast – from 12:00 UTC / 13:00 CET / 16:00 Local Time
  • Saturday March 5th – Semi-Finals: Broadcast – from 12:00 UTC / 13:00 CET / 16:00 Local Time
  • Sunday March 6th – Grand Finals: Broadcast – from 12:00 UTC / 13:00 CET / 16:00 Local Time

Teams

  • Nigma Galaxy
  • Fnatic
  • Team Spirit
  • Virtus.pro
  • Team Secret
  • Nigma Galaxy SEA
  • OG
  • Tundra Esports
  • TSM FTX
  • BOOM Esports

English Language Broadcast

Stage Host & Interviewer:

  • Jorien “Sheever” van der Heijden

Co-Host & Caster:

  • Austin “Cap” Walsh

Analysts & Casters:

  • Johan “N0tail” Sundstein
  • Ioannis “Fogged” Loucas
  • Dominik “Lacoste” Stipić
  • Kyle “melonzz” Freedman

Analysts:

  • Roman “Resolut1on” Fomynok
  • Mira “Ephey” Riad
  • Andrew “Jenkins” Jenkins

Observers:

  • Jonathan “PimpmuckL” Liebig
  • Rikard “skrff“Holm Melin

Offsite Casters:

  • Gabriel “Lyrical” Cruz
  • Trent “TrentPax” MacKenzie

Russian Language Broadcast

Stage Hosts & Interviewers:

  • Alexey “yXo” Maletskiy
  • Olesia “Olesami” Denysenko

Analysts & Casters:

  • Yaroslav “Tekcac” Petrushyn
  • Yevhen “Sh4dowehhh” Alekseiev
  • Alexander “DkPhobos” Kucheria
  • Ilya “Lil” Ilyuk
  • Oleksandr “XBOCT” Dashkevych
  • Andrii “Ghostik” Kadyk
  • Ivan”Akamai” Danishevsky
  • Anton “4liver” Pavliukovets
  • Aren “VeRsuta” Zurabyan

Offsite Casters:

  • Alexander “LanigirO” Potapov
  • Darya “Autodestruction” Medvedeva

Broadcast

The GAMERS GALAXY: Dota 2 Invitational Series Dubai 2022 will be streamed live on the official Galaxy Racer channels and  a variety of ‘pubstomp’ venues across Dubai at several gaming cafes such as Que Club, Rails Billiards, Geek Station Abu Dhabi, DZZRT ESPORTS, Last Resort Gaming Cafe  as well Dubai Media City Courtyard. across the five days.

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Study: 400m Gen Z esports fans say brand activations drive purchases

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EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.

ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.

The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.

On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.

The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.

Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”

Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”

Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”

The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Compliance

HIPTHER Launches HALLO: The Standard in Compliance Expertise

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HIPTHER has launched HALLO (Highly Aligned Leaders in Legal Operations), a new platform designed to help organizations find and engage compliance professionals, legal operations experts and industry vendors. The company announced the launch in Europe.

HIPTHER said HALLO brings together a professional directory, industry intelligence hub, community platform and visibility tools aimed at sectors including gaming, fintech, payments, AI, cybersecurity, digital identity, AML and blockchain. The platform includes an Individual Professional Membership and an Enterprise Membership, with HIPTHER stating that all memberships include a 14-day free trial.

Alongside membership options, HIPTHER said compliance professionals can create free, publicly visible “Expert” profiles outlining experience and areas of specialization, with additional premium visibility opportunities available. The company positioned the platform as a way for organizations to discover and evaluate qualified compliance and legal operations expertise.

A core feature at launch is “HALLO Resources,” which HIPTHER described as an open-access compliance intelligence section that aggregates more than 17,000 regulatory and compliance-focused articles from the HIPTHER media network. HIPTHER said the section is updated daily, includes search by topic, jurisdiction and keyword, and covers areas such as gaming, fintech, AI, payments, AML, digital policy, cybersecurity and regulatory affairs.

Zoltan Tuendik, Co-Founder & Head of Business at HIPTHER, said: “Navigating the modern regulatory landscape requires more than just standard legal advice; it demands highly specialized, agile compliance expertise. With the launch of HALLO, we are bridging the critical gap between organizations facing complex global standards and the elite professionals who can guide them through. By combining an active directory with a massive intelligence hub, we are setting a new standard for compliance collaboration and empowering businesses to move forward with absolute confidence.”

HIPTHER also linked HALLO to its conference and media activities, including advertising and thought leadership opportunities through the Wayseers Booklet, an annual handbook it said is distributed at HIPTHER conferences in Europe and reaches more than 1,500 professionals across gaming, fintech, AI, compliance and regulatory sectors.

The post HIPTHER Launches HALLO: The Standard in Compliance Expertise appeared first on Americas iGaming & Sports Betting News.

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HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor

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HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.

HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.

For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.

HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.

Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.

The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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