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The First Tree coming in special Editions!

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Strictly Limited Games is pleased to announce the cooperation with the American developer and true video game enthusiast David Wehle to give the amazing, beloved indie title The First Tree a very special boxed release. Let yourself be guided through an emotional story through beautiful atmospheric gameplay and uncover the interconnection between dream and reality.

The First Tree will be available for Nintendo Switch, as a Limited Edition and Special Limited Edition, with pre-orders launching on Sunday, 5th of December at 12 AM CET (midnight), only at Strictly Limited Games.

About the game:

In The First Tree, a narrator guides you through his dream. What starts as a mother fox’s search for her lost cubs evolves into the narrator’s memories of his own story and you experience two emotional stories interconnecting. The further the game progresses, the more is revealed. And all the more it becomes clear that the lost cubs symbolize another tragedy in the narrator’s life. Besides the strong story, the game offers many other features that make it a very special experience:

  • Roam through different, uniquely designed landscapes

  • Accompanied by amazing atmospheric music and sound design

  • Beautiful 3D artstyle

  • Captivating yet relaxing gameplay

  • An emotional journey with a valuable message

Strictly Limited Editions coming with amazing extras

To celebrate this special Indie gem, Strictly Limited Games offers two unique limited editions of The First Tree in their Online Shop for pre-order.

The Limited Edition for Nintendo Switch will be limited to 2,200 copies, at a price of 29,99€, including a colorful manual of the game.

The Special Limited Edition will be limited to 1,800 copies for Nintendo Switch, for 49,99€, including lots of additional physical collectibles:

  • Game for Nintendo Switch with reversible artwork cover

  • Beautiful Special Limited Edition box

  • The First Tree Acrylic Standee

  • Original soundtrack on CD

  • Reversible artwork poster (DIN A3)

  • Set of 6 Art Prints (A6) with gorgeous game artwork

  • Notepad

  • The First Tree sticker (7,4 cm x 7,4 cm)

  • Colored game manual

Besides the boxed editions, there will be a beautiful aluminium art card with the game’s artwork available for €9,99 – limited to 99 copies. 

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Ten Square Games starts technical release for Medal Hunter ahead of global launch

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Ten Square Games has begun a phased rollout for Medal Hunter, a new mobile PvP shooter for iOS and Android. The title entered technical release on 4 May, with global availability planned around the turn of May and June, subject to further improvements.

The initial rollout covers Mexico, Vietnam, the Philippines and Poland. Ten Square Games said this stage is focused on verifying technical KPIs and performance stability, while the team fine-tunes gameplay parameters.

Around mid-May, Medal Hunter is expected to move into a broader soft launch, with gradual availability in Australia, Germany, the United Kingdom and the United States. The company said the focus will then shift to validating short-term retention and engagement.

Medal Hunter is set in combat environments inspired by different historical periods, with architecture and weapons “strongly influenced” by real references but stylized for mobile play. At launch, the game includes five locations, and players compete in short PvP rounds by eliminating moving targets including aircraft and naval units, using two different shooting models.

CEO Andrzej Ilczuk said the project builds on Ten Square Games’ development approach used for Trophy Hunter: “Medal Hunter is an example of how we are putting our growth strategy into practice. Trophy Hunter helped us build a new development model based on clear benchmarks, early validation and a better understanding of the signals that matter before scaling a product. Medal Hunter capitalizes on that experience and on the broader product knowledge we have built across our portfolio. By using proven gameplay mechanics and working in this model, we were able to bring a new title to market in less than a year from the start of development. This gives us earlier insight into a game’s potential, helps limit development risk and allows us to shape products more closely around what players actually respond to”.

The post Ten Square Games starts technical release for Medal Hunter ahead of global launch appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Crash Games

Bet on Games launches horror-themed crash title Zombie Rush

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Bet on Games, the instant and crash games vertical within the Betcore ecosystem, has launched a new horror-themed crash game called Zombie Rush. The title is now available for global integration via Betcore’s single API, alongside content from TVBET and ElCasino.

Zombie Rush wraps the crash mechanic in a graveyard “survival run” theme. Players decide when to cash out as the multiplier rises, with the round ending when the “crash” triggers.

Bet on Games said the game runs on an “Optimized Math Model” with 97.5% RTP and a “dynamically accelerating multiplier curve.” The release also highlights “Visceral Horror Aesthetics,” linking the crash moment to a “grisly, memorable animation.”

On the feature set, Zombie Rush includes Autoplay and Auto Cash-out. It also adds “Strategic Dual-Betting,” which allows play across two parallel rounds simultaneously.

Betcore is directing partnership and integration inquiries to [email protected]. A gameplay video is available here.

The post Bet on Games launches horror-themed crash title Zombie Rush appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Baccarat

ICONIC21 launches Squeeze Baccarat RNG game with player-controlled reveal

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ICONIC21 has launched Squeeze Baccarat, a new RNG baccarat title designed around the “squeeze” reveal mechanic more commonly associated with live-table play.

In the game, the player controls the reveal pace, using actions such as peeling back an edge to uncover each card, rather than watching a standard automated animation sequence.

ICONIC21 said the title is fully customisable, including interface and card design, positioning it for operator branding and lobby integration.

Edvardas Sadovskis, Chief Product Officer at ICONIC21, said: “The squeeze is one of those moments every baccarat player is excited about. That slow, deliberate reveal before the big win is what makes it tense. The problem? That feeling almost never survives the jump to RNG. It gets replaced by an animation and the magic is gone.

“We refused to let that happen. Getting the squeeze right in a digital environment is genuinely hard but we successfully managed, and honestly, we’re pretty excited about what came out. Instead of watching it happen, the player controls the reveal themselves.

“Add full brand customisation on top of that, and what you have is something operators can truly call their own. We can’t wait to see what our partners do with it.”

The post ICONIC21 launches Squeeze Baccarat RNG game with player-controlled reveal appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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