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Point & Click Adventure Lucy Dreaming to Victory in Fan Favorite Vote 28 at GDWC 2021!

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Lucy Dreaming a point and click adventure game by UK-based two-person independent game studio Tall Story Games has won the 28th Fan Favorite voting week at the Game Development World Championship 2021. Lucy Dreaming is coming to PC and Android in 2022 with demo available right now in Steam and Google Play. The demo consists of a standalone prologue with unique puzzles as to not spoil the upcoming full release.

“Lucy is a young girl with a sharp wit and a recurring nightmare! Adventure between dreams and reality to explore strange environments, colourful characters and unique puzzles. Can you unlock the secrets of dream control and discover the disturbing truth behind Lucy’s nightmares before it’s too late?”

2nd Place: Mirlo: Above the Sun by 4th year student team “Kaiju In The Bayou” from DigiPen Institute of Technology Europe – Bilbao in Spain.

“After years of balance and symbiosis, Mirlo’s home is attacked and laid to waste by the Solarean civilization – – Mirlo wants her home back, and she must return the forest to its essence and protection, she must free all Beasts. Join Mirlo to save her home and her forest friends in a hack & slash adventure.”

3rd Place: The Mole Men by Molton Studio from Switzerland.

“Prepare the revolution against the tyrannical galaxy leaders in The Mole Men, a platformer Rogue-Lite with fully randomly generated levels and characters! Dig your way into the depths of the planets, discover hidden treasures and obtain powerful weapons to fight the oppression.”

GDWC team sends congratulations to the winner and thanks to all Nominees.

Every week throughout the championship season GDWC will feature nine new games in an open vote with the winner moving on to finals in the Fan Favorite category. This week’s vote is already open. Check out the nominees below.

GDWC 2021 Fan Favorite Vote 29 Nominees are:
– Castle Souls by Supendi (Indonesia)
– Clessidra by gabriele corti (Italy)
– DreamCatcher: Reflections by Skelebun Studios (USA)
– Dungholes by Nerdvision Games (Germany)
– Esse Proxy by From South Games (Argentina)
– Himeko Sutori by Rockwell Studios (USA)
– Koboo: The Tree Spirit by Honest Rogue Games (Canada)
– Myastere -Ruins of Deazniff- by DIGIMERCE Inc. (Japan)
– subROV by sqr3lab (Spain)

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R. Franco Digital launches Crash Raiders grid-based crash game

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R. Franco Digital has launched Crash Raiders, a new crash-style game that uses a grid format instead of traditional reels and paylines.

In Crash Raiders, players move across a grid to uncover prizes while avoiding traps that end the run. Each successful step increases the prize pot, and players can choose to cash out at any point or continue for a higher return.

The game includes four modes. Normal Mode lets players customise grid size, prizes and traps. Turbo Mode uses pre-selected routes for faster play, while Mystery and Mystery Turbo Modes apply full randomness to routes and outcomes.

Crash Raiders also adds an Extra Life mechanic that allows a player to revive once per game after hitting a trap, keeping accumulated winnings in play.

Javier Sacristán Franco, International Business Director at R. Franco Digital, said: “With Crash Raiders, we set out to create a highly engaging hybrid experience that blends strategy with high volatility gameplay. By giving players control over risk and path selection, we deliver a dynamic format that captures the excitement of every decision.”

The post R. Franco Digital launches Crash Raiders grid-based crash game appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Epic Games and BLAST bring 2026 Fortnite Global Championship to Antwerp

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Epic Games and BLAST will host the 2026 Fortnite Global Championship in Antwerp, Belgium, on September 26-27, marking the FNCS season finale at Lotto Arena.

Epic and BLAST said the event brings the Fortnite competitive circuit and BLAST to Antwerp for the first time. The announcement was made at the Fortnite Major 1 Summit in Düsseldorf, Germany.

A $2,000,000 USD prize pool will be at stake, alongside the FNCS Global Championship trophy crafted by silverware artisan Thomas Lyte.

Epic and BLAST positioned Antwerp—located in the Benelux region—as a travel-friendly destination for fans coming from Belgium, the Netherlands, France and Germany. Ticket information is available via the venue listing.

The post Epic Games and BLAST bring 2026 Fortnite Global Championship to Antwerp appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Evoplay launches Caramelo Dog Lucky Run crash game for Brazil

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Evoplay has launched Caramelo Dog Lucky Run, a new crash-style instant win game themed around Brazilian street culture and the widely recognised “Caramelo Dog” reference.

The title follows Taco, a dog navigating a neighbourhood filled with obstacles. Players move step by step across roads as the multiplier increases, choosing to cash out or keep going.

Evoplay said the game uses randomised obstacle patterns so each round plays differently. Players can choose between four difficulty settings — Easy, Medium, Hard, and Hardcore — with higher difficulty increasing obstacle intensity and the multiplier.

Caramelo Dog Lucky Run also includes a cash-out function that can be triggered after Taco safely stops, plus customisable autoplay settings for stake preferences and stop conditions.

Ivan Kravchuk, CEO at Evoplay, said: “Caramelo Dog Lucky Run brings a completely fresh personality to our portfolio through its vibrant Brazilian-inspired setting and charming main character.

“Players in Brazil need games that feel familiar, authentic and culturally connected to them. When a player recognises something that reflects their everyday life and online culture, it creates a far deeper level of engagement than entertainment alone, and that is exactly what Caramelo does in this game.”

The post Evoplay launches Caramelo Dog Lucky Run crash game for Brazil appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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