Asia
Qlan: India’s own Gamers’ Social Networking App is onboarding gamers for an October beta launch

With an aim to revolutionise social networking among Indian and global gamers, gaming professionals, content creators and gaming organizations as well as for the brands which are looking to invest in gaming. Qlan’s public beta will be launched in the fourth week of October. Through this one-stop platform, the focus will be on changing the way key stakeholders in the gaming and esports community meet, compete, and get discovered.
Qlan is designed to solve the grass root issues in the gaming community. This genre-specific platform will allow gamers to make verified connections with other gamers, support creators to grow and monetize their content, help gaming organizations reach out to a targeted audience and enable professionals to seek job and career opportunities, all within a single ecosystem.
The dedicated social networking app for gamers will also enable the esports, gaming communities and brands to seamlessly connect with each other and facilitate the creation of an industry complementing gaming ecosystem.
“At Qlan we dedicated several months on research and surveyed over 5,000 gamers to garner insights to better understand their problems. This is what encouraged us to build a dedicated platform for the gaming and esports community. Gamers communicate differently, they need to showcase themselves on a purpose-driven platform, whether they’re looking to go pro with esports contracts and celebrity-style “partner” streaming agreements or just looking for their next gig as a gaming professional. Qlan is built with a focused vision on creating a robust and sustainable gaming and esports ecosystem starting in India then world over,” said Sagar Nair, Co-Founder & CEO, Qlan.
The app is a one-stop solution to:
1. Create custom Solo, Squad & Org profiles
2. Showcase gaming skills by syncing in-game statistics
3. Access AI enabled gamer matchmaking for verified connections
4. Share gaming & esports content with an option to monetize early
5. Promote esports tournaments & IPs to a target audience
6. Get recognized & discovered as an esports/gaming professional
While commenting on the app, Co-Founder & CBO, Navin Talreja, said, “We saw how the absence of a professional esports hub limits the overall growth of the gaming ecosystem. We reached out and spoke to 40+ gaming organisations in India to understand their pain points. The need for them to get access to and engage with a targeted audience is higher than ever, with the clutter across existing platforms. The barriers are immense for gaming content creators to monetize their work which is something Qlan will actively address. Gaming is much bigger than just going pro and Qlan will facilitate a place for gamers, creators and orgs to bond over their passion for gaming and bolster their universes. “
Qlan envisions to become the most trusted and secured platform for the gaming and esports community in the coming days. They’re currently building an early access waitlist which has already seen over 10,000 sign-ups within a span of two weeks.
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Asia
PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026

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The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.
Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.
The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.
Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.
Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.
Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.
PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.
The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.
Aquisitions/Mergers
Gregorio Araneta to Sell its Entire 57% Stake in PhilWeb to Nexora Holdings and Velora Holdings

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Philippine eGames provider PhilWeb’s principal shareholder Gregorio Araneta Inc (GAINC) is going to sell its entire 57% stake in PhilWeb to Nexora Holdings Inc and Velora Holdings Inc for a total consideration of Php1.8 billion (US$30.8 million), representing 829,574,354 common shares.
GAINC is owned by Gregorio “Greggy” Araneta III, a member of the powerful Araneta family and the brother-in-law of Philippines President Ferdinand Marcos Jr.
Given that the transaction would involve control of more than 35% of the outstanding voting shares of PhilWeb, the buyers will be required to conduct a mandatory tender offer to remaining shareholders to acquire full control of the company as per local laws.
PhilWeb noted that the buyers are closely linked to the company, with current PhilWeb President & Director Edgar Brian K. Ng also serving as President, Chairman & a Director of Nexora, while current PhilWeb Vice Chairman and Director Crisanto Roy B. Alcid is a Director and the Treasurer of Nexora.
The post Gregorio Araneta to Sell its Entire 57% Stake in PhilWeb to Nexora Holdings and Velora Holdings appeared first on European Gaming Industry News.
ArenaPlus
DigiPlus Announces Partnership with Bayad

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DigiPlus Interactive Corp. (DigiPlus), the pioneer in digital entertainment in the Philippines, announced an exclusive partnership with Bayad, a trusted authority in bills payment services, to expand over-the-counter (OTC) or physical payment options for players of BingoPlus, ArenaPlus and GameZone.
The partnership was formally signed on October 8, 2025, led by top executives from both companies: Eusebio H. Tanco, Chairman of DigiPlus; Jasper Vicencio, President of AB Leisure Exponent Inc., a subsidiary of DigiPlus; Ray C. Espinosa, Chairman of Bayad; and Lawrence Y. Ferrer, President and CEO of Bayad. The agreement is effective immediately, making DigiPlus Bayad’s only gaming partner for OTC cash transactions.
Through this collaboration, DigiPlus customers gain access to Bayad’s extensive network of payment touchpoints, present across 800+ Bayad Center branches and Bayad Partners in malls, supermarkets and convenience stores nationwide.
Bayad is accredited by the Bangko Sentral ng Pilipinas (BSP) as an Electronic Money Issuer (EMI). DigiPlus partners only with BSP-accredited payment channels in accordance with the requirements of the Philippine Amusement and Gaming Corporation (PAGCOR), ensuring that all player wallet transactions are processed through secure and compliant payment platforms.
BingoPlus, ArenaPlus and GameZone players can now make cash-ins or deposits through Bayad. Additional features including cash-outs or withdrawals and access through the Bayad App will be rolled out in next phases, providing DigiPlus customers with more options to manage their funds conveniently and safely.
“At DigiPlus, our priority is to deliver engaging entertainment while ensuring safe and reliable services for our players. This partnership with Bayad provides customers with more secure and convenient ways to manage their transactions, reinforcing our commitment to player protection and dependable service at every touchpoint,” said Eusebio H. Tanco, Chairman of DigiPlus Interactive Corp.
“Today, we take another meaningful step forward through our partnership with DigiPlus. Together, we’re expanding access to digital channels and offering new, engaging, and responsible ways for Filipinos to experience convenience and entertainment made possible by accessible and inclusive financial services,” said Atty. Ray C. Espinosa, Chairman of the Board at Bayad.
The Bayad payment channels partnership adds to DigiPlus’ growing customer service network and player support, which already includes its in-house 24/7 customer support, 130+ physical BingoPlus stores nationwide and a surety bond for player wallets. These expanding service touchpoints reflect DigiPlus’ continued commitment to delivering digital entertainment with safe, reliable and accessible service for Filipinos.
The post DigiPlus Announces Partnership with Bayad appeared first on European Gaming Industry News.
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