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RemoteMyApp teams up with 505 Games to bring new exciting content as part of its cloud gaming solution

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  • RemoteMyApp, the fully-fledged cloud gaming solution provider, signed a licensing deal with 505 Games for access to several of their high-quality gaming titles.
  • Control and Bloodstained: Ritual of the Night are now available on Deutsche Telekom’s cloud gaming platform, MagentaGaming, supported by RMA’s streaming technology.

It is our great pleasure to reveal RMA’s brand new partnership agreement with the multiplatform game publisher, 505 Games. RMA will offer a selection of the Italian publisher’s titles – Control (Remedy Entertainment), Brothers: A Tale of Two Sons (Starbreeze Studios) and Bloodstained: Ritual of the Night (ArtPlay) – to our B2B partners.

“Content is king”. Following this motto, RMA licensed the first triple-A titles for MagentaGaming, Deutsche Telekom’s cloud gaming service. The German platform, which was built with the support of RMA’s streaming technology, will further expand its appeal with the addition of Bloodstained: Ritual of the NightBrothers: A Tale of Two Sons, and Control. The latter title is the critically-acclaimed action-adventure game developed by Remedy Entertainment. Released in August 2019, Control has been played by millions of players around the world and received more than 80 gaming awards. Other additions to the MagentaGaming game catalog will be revealed throughout the year.

RemoteMyApp is a cloud gaming B2B solution provider that offers seamless streaming technology and the most advanced technological solutions around the globe. The company can assist in establishing infrastructure optimized for cloud gaming and in reaching dedicated servers’ distributors. Additionally, RMA’s holistic vision encompasses securing an excellent content offer for all present and future partners. Being a one-stop-shop, RMA is a perfect partner not only for the entities that would like to offer cloud gaming platforms to their end-users but also publishers that believe in the potential of cloud gaming.

Founded in 2007 in Milan, Italy, the publisher 505 Games, is a daughter company of Digital Bros. Digital Bros itself has four development studios under its brand, namely DR Studios, Kunos Simulazioni, Infinity Plus 2 and Avantgarden. The publisher launches premium games like the previously mentioned cinematic 3rd person action game ControlJourney to the Savage PlanetBloodstained: Ritual of the NightTerraria, the Assetto Corsa franchise, IndivisiblePAYDAY 2, and free-to-play games, including Gems of War and Puzzle Quest 3.

“Getting the first AAA titles licensed for our cloud gaming service is a very big dream that finally came true. RMA is now able to supply top-notch content to current and future B2B partners. This makes our cloud gaming offer even more lucrative by significantly raising its attractiveness for the subscribers who appreciate high-end games. 505 Games titles are unique, involving, and fast-paced. I am proud and delighted that such important publishers start to acknowledge cloud gaming as a new way to monetize their games.” – says Andreas Hestbeck, CEO of RemoteMyApp.

“We are very happy that with this partnership we can not only expand our list of AAA titles but also have the possibility to have great titles on our platform from the first release day on in future”, adds Dominik Lauf, Program Lead and Chief Product Officer at MagentaGaming from Deutsche Telekom.

RemoteMyApp founded in 2014 in Szczecin, Poland, is now in advanced negotiations with many known publishers. More partnerships will be announced later this year. The company that got a capital injection from Deutsche Telekom’s strategic investment fund, Telekom Innovation Pool GmbH, in June 2020, has become one of the most-recognized cloud gaming solution providers available.

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SOFTSWISS wins ‘Aggregator of the Year’ at SBC Awards Europe 2026

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SOFTSWISS has solidified its leadership position in the European iGaming market by winning the Game Aggregator of the Year category.

The recognition took place during the prestigious SBC Awards Europe 2026 ceremony, held on April 30 in Malta.

The event served as the official closing of the SBC Summit Malta, bringing together the industry’s top operators, suppliers, and regulators.

The award highlights the platform’s ability to provide content scalability and high-impact engagement tools for its global partners.

Technical performance and scale at the industry’s core

With a portfolio exceeding 40,000 titles, the SOFTSWISS Game Aggregator connects operators with over 300 providers across 24 regulated jurisdictions.

Beyond volume, technical stability remains a key pillar, maintaining a 99.999% uptime even during peak traffic loads.

Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator, celebrated the win in Malta, often considered the capital of the iGaming world.

According to Kaminskaya, the award reflects the team’s dedication to creating a practical tool for the daily management of operator brands.

Innovation in retention and new prediction markets

The victory at the SBC Awards follows the recent launch of new features, such as the Tournament Report and Instant Tournaments.

These tools allow operators to monitor campaign metrics in real-time and adjust marketing strategies without switching platforms.

The company has also diversified its B2B offering with the introduction of its Prediction Markets Platform.

This solution focuses on fixed-odds for real-world events, covering areas ranging from politics and economy to technology.

With over 15 years of experience and a team of 2,000 professionals, SOFTSWISS reaffirms its role as a global technology hub in the gaming ecosystem.

The post SOFTSWISS wins ‘Aggregator of the Year’ at SBC Awards Europe 2026 appeared first on Americas iGaming & Sports Betting News.

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Ten Square Games starts technical release for Medal Hunter ahead of global launch

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Ten Square Games has begun a phased rollout for Medal Hunter, a new mobile PvP shooter for iOS and Android. The title entered technical release on 4 May, with global availability planned around the turn of May and June, subject to further improvements.

The initial rollout covers Mexico, Vietnam, the Philippines and Poland. Ten Square Games said this stage is focused on verifying technical KPIs and performance stability, while the team fine-tunes gameplay parameters.

Around mid-May, Medal Hunter is expected to move into a broader soft launch, with gradual availability in Australia, Germany, the United Kingdom and the United States. The company said the focus will then shift to validating short-term retention and engagement.

Medal Hunter is set in combat environments inspired by different historical periods, with architecture and weapons “strongly influenced” by real references but stylized for mobile play. At launch, the game includes five locations, and players compete in short PvP rounds by eliminating moving targets including aircraft and naval units, using two different shooting models.

CEO Andrzej Ilczuk said the project builds on Ten Square Games’ development approach used for Trophy Hunter: “Medal Hunter is an example of how we are putting our growth strategy into practice. Trophy Hunter helped us build a new development model based on clear benchmarks, early validation and a better understanding of the signals that matter before scaling a product. Medal Hunter capitalizes on that experience and on the broader product knowledge we have built across our portfolio. By using proven gameplay mechanics and working in this model, we were able to bring a new title to market in less than a year from the start of development. This gives us earlier insight into a game’s potential, helps limit development risk and allows us to shape products more closely around what players actually respond to”.

The post Ten Square Games starts technical release for Medal Hunter ahead of global launch appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Bet on Games launches horror-themed crash title Zombie Rush

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Bet on Games, the instant and crash games vertical within the Betcore ecosystem, has launched a new horror-themed crash game called Zombie Rush. The title is now available for global integration via Betcore’s single API, alongside content from TVBET and ElCasino.

Zombie Rush wraps the crash mechanic in a graveyard “survival run” theme. Players decide when to cash out as the multiplier rises, with the round ending when the “crash” triggers.

Bet on Games said the game runs on an “Optimized Math Model” with 97.5% RTP and a “dynamically accelerating multiplier curve.” The release also highlights “Visceral Horror Aesthetics,” linking the crash moment to a “grisly, memorable animation.”

On the feature set, Zombie Rush includes Autoplay and Auto Cash-out. It also adds “Strategic Dual-Betting,” which allows play across two parallel rounds simultaneously.

Betcore is directing partnership and integration inquiries to [email protected]. A gameplay video is available here.

The post Bet on Games launches horror-themed crash title Zombie Rush appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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