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Red Bull Flick returns to challenge the world’s best CS:GO duos

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The ultimate 2v2 CS:GO tournament is back! Starting in April, players will battle it out to find the best Counter-Strike: Global Offensive duos in the world. Custom maps, exciting teams and a new futuristic narrative mean this tournament is one to keep an eye on.

  • Red Bull Flick 2021 is the opportunity for CS:GO duos around the world to put their skills to the ultimate test with unique maps alongside a new narrative for players to immerse themselves in a futuristic sci-fi setting.
  • Red Bull Flick first launched in 2019 with a local event in Turkey, taken to a new level in 2020 with a global launch and 45,000 registrations in over 30 countries competing. Legendary G2 Nikola “NiKo” Kovač  will be the Red Bull Flick Brand Ambassador, making appearances and providing his expert opinion throughout the tournament.
  • International online qualifiers will kick off the season in April, with the exciting Red Bull Flick Invitational – Helsinki to conclude the year in November 2021.
  • SteelSeries comes on board as the official Peripheral Partner to support with their world-renowned gaming headsets, keyboards and mice. AOC returns as the official Monitor Partner to provide phenomenal visual clarity and ultra-high refresh rate monitors.

Red Bull Flick, the premier 2v2 Counter-Strike: Global Offensive tournament, is returning for 2021 with a futuristic twist and brand new custom maps. Open to players around the world, Red Bull Flick will see skilled duos battle it out in national tournaments and international online qualifiers for the chance to be crowned number one and challenge their CS:GO idols in the official pro-am competition, the Red Bull Flick Invitational, Helsinki, to conclude the season. This year’s tournament weaves in a futuristic narrative, an alternative reality in which esports is the ultimate form of public entertainment, which will take players to custom maps and arenas across multiple planets and space stations.

This year’s game mode features capture points, with each duo fighting for control of the map. This will be the first time that a narrative of this kind, along with themed maps and content, has been incorporated into a Red Bull event. Red Bull Flick began in 2019 as a local event in Turkey and is now a prestigious global tournament, with over 45,000 registrations and duos from some of the biggest teams on the scene competing in 2020. For Red Bull Flick 2021, G2 NiKo will join as the official Red Bull Flick Brand Ambassador. As an expert rifler and one of the best CS:GO in-game leaders in the world, NiKo will give fans expert insight and commentary on the top plays of the tournament.

Last year’s 2020 Red Bull Flick Pro EU Invitational saw exciting upsets and incredible duos from Team Vitality, BIG Clan, ENCE and G2, with Team Germany emerging victorious over the likes of Kévin “⁠misutaaa⁠” Rabier and the undisputed best player in the world, Mathieu “⁠ZywOo⁠” Herbaut. Red Bull Flick 2021 will comprise national tournaments in more than 30 countries and international online qualifiers open to all. Winners will earn a spot in the Red Bull Flick Invitational Helsinki. There they will compete against other regional winners, as well as some of the best pro players in the world.

Red Bull Flick has partnered with world-class partners to bring cutting edge hardware to competitors. The tournament welcomes SteelSeries as the new official Peripheral Partner, providing headsets, keyboards and mice to players, ensuring full immersion with tools built for both high performance and durability. Additionally, AOC, the global leader in gaming monitors, returns as the Official Monitor Partner for the event, bringing exceptional visual clarity and ultra-high refresh rates to competitors.

 

The first 2021 Red Bull Flick International Online Qualifiers are open for registration now on FACEIT, and national tournaments begin in April.

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Charly Lippoth

Immersive In-Car Gaming Becomes Reality: The Cinemo and SmashLabs Partnership

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Cinemo, a global leader and innovative one-stop-shop provider for fully integrated, multi-device in-car infotainment solutions, announces its collaboration with SmashLabs, a boutique gaming and technology company to deliver an extremely immersive in-vehicle gaming experience. The solution is designed to address growing consumer demand in connected, engaging cabin experiences.

The integrated solution combines SmashLabs’ music-based games with Cinemo’s scalable software, synchronizing lighting, haptics, audio and even climate elements with gameplay to create an immersive, multi-sensory experience. Optimised for low-latency performance across vehicle displays and audio systems, it enables interactive entertainment during charging stops and for passengers while driving.

The first game available from SmashLabs via Cinemo’s in-car immersion is Smashworld: Beat Explorers, a rhythm-based game where player interactions are directly synchronized with music, enhanced by immersive Dolby Atmos audio when supported by the vehicle. Through collaboration with Sony Music Publishing and Extreme Music (Sony Group), passengers can download new song packs for Smashworld: Beat Explorers at any time.

“OEMs are racing to turn the cabin into a standout experience. Together with SmashLabs, we’re proving that connected entertainment can captivate passengers, strengthen differentiation, and become a seamless part of the vehicle ecosystem,” said Charly Lippoth, Director of Partnerships at Cinemo.

“Bringing our games into the vehicle creates entirely new opportunities to engage passengers in ways that were not possible before. What makes this especially exciting is that we can now create experiences in the car that simply don’t exist at home: immersive, social, and perfectly integrated into the journey itself. It is a pleasure to work with Cinemo on this truly transformative gaming experience,” said Niccolò Cappon, President & CEO at SmashLabs.

The post Immersive In-Car Gaming Becomes Reality: The Cinemo and SmashLabs Partnership appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Pragmatic Solutions Enters into Partnership with FIRST.bet Sportsbook

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FIRST.bet, the Tier-1 sportsbook technology provider, announced its integration with Pragmatic Solutions’ iGaming Player Account Management (PAM) platform for regulated gaming and betting operators.

Under this collaboration, FIRST.bet is now available to operators through the Pragmatic Solutions platform ecosystem, providing access to its full sportsbook engine, trading stack, risk management and managed services.

The integration combines two core layers operators need to build and scale competitive betting operations: Pragmatic Solutions’ modern PAM platform and the trading-led sportsbook technology from FIRST.bet. The Pragmatic Solutions platform is designed to support end-to-end player journeys, multiple brands and flexible operations through a stable, scalable central infrastructure layer. Its open API model enables operators to integrate and manage sportsbook, casino, payments, CRM, compliance, reporting and third-party services within a single platform environment, while retaining control over their product roadmap, front-end experience and vendor strategy.

FIRST.bet is already live within the Pragmatic Solutions ecosystem, establishing FIRST.bet as a major sportsbook supplier and making its full managed offering available to operators across the platform. It is positioned as a managed sportsbook solution with advanced in-play betting and player engagement features.

Tom Light, Founder and CEO of FIRST.bet, said: “This is a major step for FIRST.bet. Operators don’t need another basic sportsbook connection – they need real trading depth, product innovation and managed execution that moves the business. That’s exactly where we focus: a sportsbook engineered to perform, run by a team that owns the result. Being available through Pragmatic Solutions puts that in front of operators who are serious about competing in sports.”

Ashley Lang, CEO of Pragmatic Solutions, said: “Sportsbook remains a core component of the product offering for many operators, particularly in regulated markets where flexibility, compliance, and speed to market are important. FIRST.bet brings a strong sportsbook product to our platform ecosystem, giving operators access to a modular product with proven in-play and player engagement capabilities.”

Two things set the FIRST.bet stack apart: API and gamification. SportOS, an open API, lets operators build and customise their own betting products on top of the FIRST.bet engine – the sportsbook becomes a platform they can extend, not a fixed product. GMFY, a full sportsbook gamification engine, makes engagement and retention native to the betting experience. Around them sit the essentials operators expect – Bet Builder, Player Props, Cash Out, Early Payout and ACCA Promotions – plus Fast Markets and SnapBet , all backed by FIRST.bet and its Managed Services for full trading, risk and operational expertise.

FIRST.bet powers a growing global partner network handling millions of daily transactions across LATAM, Europe and Africa.

This collaboration positions FIRST.bet as a leading B2B sportsbook supplier for operators that want more than standard sports betting technology. Through Pragmatic Solutions, operators can combine a proven Tier-1 PAM core with a fully managed sportsbook built around product depth, local-market execution, player engagement and trading performance.

The post Pragmatic Solutions Enters into Partnership with FIRST.bet Sportsbook appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Anne Marie Caulfield

Irish Gambling Regulator Threatens Prediction Market with High Court Action

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One of the largest prediction market websites has been threatened with court action if it does not geoblock Ireland, the head of the Irish gambling regulator has said.

Prediction markets are platforms where users can trade bets and gamble cryptocurrency on sports, the financial sector, politics and more, including events relating to the war in the Middle East, the existence of aliens, and tweets posted by Elon Musk.

Anne Marie Caulfield, who has been chief executive of the Gambling Regulatory Authority of Ireland (GRAI) since it began operations last year, said prediction markets amount to betting and therefore fall under her remit.

She said the GRAI enforcement team has already been active in the space, with one of the largest such markets already geoblocking on foot of “intervention” from the authority.

Speaking on RTÉ’s This Week radio programme, Ms Caulfield said a second “is in the process of doing so”.

She added: “And if they don’t, it’s open to us to go to the High Court.”

She said sites were withdrawn in Ireland in the “vast majority” of the almost 30 interventions the GRAI had made.

She added that this had happened as quickly as 35 minutes after the intervention.

Asked what the High Court action may look like, Ms Caulfield said: “In the instance where they don’t do so, we can go to the High Court and get a blocking order for access to the site, and also in relation to the funding involved.”

Pressed on whether that action had been threatened, she said: “We have issued warning letters, yes, to that effect.”

Ms Caulfield did not name the prediction markets involved.

However, users from Ireland are already prohibited from trading “event contracts” on the prediction market Kalshi, as per its membership agreement which also lists 55 other restricted countries.

One of the other main prediction markets, Polymarket, has seen restrictions in more than 30 countries including Belgium, Germany, Italy, France, the UK, and Poland – while it operates in the US with additional compliance measures.

In May, Tánaiste and Finance Minister Simon Harris said he would ask gardaí, regulators and government departments to examine “suspicious bets” made on Polymarket.

He raised “grave concerns” around a “Wild West” of unregulated betting on the platform, as he said it would be prudent to examine if there was money laundering occurring.

His comments came after reports highlighted a million dollars worth of betting on the outcome of the Dublin Central by-election, with hundreds of thousands of that volume placed on Gerry “The Monk” Hutch not to win a seat – which is what transpired.

There is no suggestion of wrongdoing on behalf of any candidate.

Mr Harris said: “What seems to be developing at a global scale and indeed a rapid pace now is a kind of Wild West where people are placing bets in the form of cryptocurrency in a secretive, murky and unregulated manner.”

The post Irish Gambling Regulator Threatens Prediction Market with High Court Action appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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