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Red Bull Flick returns to challenge the world’s best CS:GO duos

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The ultimate 2v2 CS:GO tournament is back! Starting in April, players will battle it out to find the best Counter-Strike: Global Offensive duos in the world. Custom maps, exciting teams and a new futuristic narrative mean this tournament is one to keep an eye on.

  • Red Bull Flick 2021 is the opportunity for CS:GO duos around the world to put their skills to the ultimate test with unique maps alongside a new narrative for players to immerse themselves in a futuristic sci-fi setting.
  • Red Bull Flick first launched in 2019 with a local event in Turkey, taken to a new level in 2020 with a global launch and 45,000 registrations in over 30 countries competing. Legendary G2 Nikola “NiKo” Kovač  will be the Red Bull Flick Brand Ambassador, making appearances and providing his expert opinion throughout the tournament.
  • International online qualifiers will kick off the season in April, with the exciting Red Bull Flick Invitational – Helsinki to conclude the year in November 2021.
  • SteelSeries comes on board as the official Peripheral Partner to support with their world-renowned gaming headsets, keyboards and mice. AOC returns as the official Monitor Partner to provide phenomenal visual clarity and ultra-high refresh rate monitors.

Red Bull Flick, the premier 2v2 Counter-Strike: Global Offensive tournament, is returning for 2021 with a futuristic twist and brand new custom maps. Open to players around the world, Red Bull Flick will see skilled duos battle it out in national tournaments and international online qualifiers for the chance to be crowned number one and challenge their CS:GO idols in the official pro-am competition, the Red Bull Flick Invitational, Helsinki, to conclude the season. This year’s tournament weaves in a futuristic narrative, an alternative reality in which esports is the ultimate form of public entertainment, which will take players to custom maps and arenas across multiple planets and space stations.

This year’s game mode features capture points, with each duo fighting for control of the map. This will be the first time that a narrative of this kind, along with themed maps and content, has been incorporated into a Red Bull event. Red Bull Flick began in 2019 as a local event in Turkey and is now a prestigious global tournament, with over 45,000 registrations and duos from some of the biggest teams on the scene competing in 2020. For Red Bull Flick 2021, G2 NiKo will join as the official Red Bull Flick Brand Ambassador. As an expert rifler and one of the best CS:GO in-game leaders in the world, NiKo will give fans expert insight and commentary on the top plays of the tournament.

Last year’s 2020 Red Bull Flick Pro EU Invitational saw exciting upsets and incredible duos from Team Vitality, BIG Clan, ENCE and G2, with Team Germany emerging victorious over the likes of Kévin “⁠misutaaa⁠” Rabier and the undisputed best player in the world, Mathieu “⁠ZywOo⁠” Herbaut. Red Bull Flick 2021 will comprise national tournaments in more than 30 countries and international online qualifiers open to all. Winners will earn a spot in the Red Bull Flick Invitational Helsinki. There they will compete against other regional winners, as well as some of the best pro players in the world.

Red Bull Flick has partnered with world-class partners to bring cutting edge hardware to competitors. The tournament welcomes SteelSeries as the new official Peripheral Partner, providing headsets, keyboards and mice to players, ensuring full immersion with tools built for both high performance and durability. Additionally, AOC, the global leader in gaming monitors, returns as the Official Monitor Partner for the event, bringing exceptional visual clarity and ultra-high refresh rates to competitors.

 

The first 2021 Red Bull Flick International Online Qualifiers are open for registration now on FACEIT, and national tournaments begin in April.

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Esports Nations Cup Confirms New Official Publishing Partners

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Chess.com, MOONTON Games, and SNK join the ENC alongside Electronic Arts, Krafton, Tencent, and Ubisoft, to strengthen the foundation of the world’s first international, nation-based competition at this scale

The Esports World Cup Foundation (EWCF) announced the addition of Chess.com, MOONTON Games and SNK for the inaugural Esports Nations Cup (ENC), a landmark tournament where the best esports players in the world will compete for the honor of representing their countries. The ENC introduces national pride to the global esports stage in a recurring format and is the first event of its kind at this scale.

Chess.com, MOONTON Games and SNK join as Official Publishers, alongside Founding Publishers and video game companies EA, Krafton, Tencent, and Ubisoft – the core partners developing the foundational structure of the ENC – bringing with them their iconic titles, global reach, and player communities to enhance the first Esports Nations Cup.

The three new publishers and all forthcoming Official Publishers will co-design qualification paths and competition formats for their respective titles — ensuring integrity, competitive relevance, and a consistent global structure.

The EWCF and its Founding Publishers continue to co-develop the ENC to establish the tournament’s foundational framework, structure, and format from inception, representing a deeper level of strategic partnership and commitment than other publishers.

“By partnering closely with publishers, we can make the Esports Nations Cup truly player-centric, and give players the opportunity to represent their country in the games that define their careers,” said Ralf Reichert, CEO of the Esports World Cup Foundation. “With the seven partners announced so far as close collaborators, we can activate players worldwide and deliver a Nations Cup that feels earned for players and real for fans, and build a stage that national teams can aspire to for years to come.”

As the newest addition to the EWCF portfolio, the Esports Nations Cup builds on the momentum of the Esports World Cup — the world’s largest multi-title esports event — and extends its mission to a new layer of global competition. While the Esports World Cup unites the best clubs, the ENC unlocks a new frontier powered by national identity and regional representation.

The ENC will feature national teams from all major regions – including North America, South America, Europe, Middle East, Africa, Asia and Oceania – competing in both team-based and solo-player formats. A multi-layered qualification model will balance competitiveness and inclusivity: combining global rankings, regional qualifiers, and wildcard entries, including solidarity placements, to ensure a broad and representative competitive stage in every game.

The Esports Nations Cup will debut in Riyadh, Saudi Arabia, in November 2026, before moving to a rotating host model, bringing national esports teams to fans and cultures worldwide. Held every two years, the ENC will provide a dependable structure for players and esports organisations, encouraging long-term investment in national team programmes.

Additional information about the Esports Nations Cup will be released in the coming weeks.

The post Esports Nations Cup Confirms New Official Publishing Partners appeared first on European Gaming Industry News.

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Compliance Updates

Stake joins ESIC as official anti-corruption partner

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The Esports Integrity Commission (ESIC) is pleased to announce that Stake has joined as an Official Tier 1 Anti-Corruption Partner.

As a global entertainment and technology brand, Stake’s collaboration with ESIC underscores a shared commitment to strengthening integrity frameworks and supporting fair competition across the esports ecosystem.

ESIC’s Anti-Corruption Supporter program brings together key industry stakeholders who contribute directly to the detection, analysis, and investigation of suspicious betting activity. Through data sharing, operational cooperation, and collaborative monitoring, the program enhances ESIC’s capacity to identify and address potential issues in real time.

As part of Stake’s Anti-Corruption Partner role, Stake will contribute to ESIC’s integrity monitoring network, helping advance the Commission’s efforts to ensure transparency, accountability, and sustainability within the global esports industry. This collaboration reinforces both organisations’ commitment to safeguarding the credibility and long-term development of competitive gaming worldwide.

Stephen Hanna, CEO of ESIC, commented: “The addition of Stake to ESIC’s Anti-Corruption Supporter network reinforces the sentiment that integrity is a shared responsibility. ESIC’s Anti-Corruption Supporter program relies on the active collaboration of partners like Stake, whose operational insights contribute directly to our ability to identify and mitigate integrity threats. Together, we are building a stronger foundation of trust and accountability that supports the sustainable growth of esports worldwide.”

Jarrod Febbraio, Director of Stake, commented: “This partnership formalizes Stake’s commitment to protecting integrity and transparency across the global esports ecosystem. As the world’s leading online-first betting operator, supporting the industry is central to our strategy and our scale makes this collaboration with ESIC essential to safeguarding its integrity. Together, we’re ensuring the ecosystem remains fair, transparent, and trusted by fans and participants worldwide.”

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Oddin.gg Wins the Deloitte Technology Fast 50 Central Europe for the Second Year in a Row

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For the second consecutive year, Czech-based esports technology company Oddin.gg has taken the top spot in the Deloitte Technology Fast 50 Central Europe, underscoring the company’s sustained momentum and highlighting the global demand for an innovative and high-performing esports betting infrastructure.

The Deloitte Technology Fast 50 Central Europe program recognizes the region’s fastest-growing technology companies across sectors including fintech, software, communications, environmental tech, hardware, healthcare, media and entertainment. Rankings are based on percentage revenue growth.

Commenting on the win, CEO and Co-Founder Vlastimil Venclík shared: “Being recognized by the Deloitte Technology Fast 50 for the second year in a row is an honor. It reflects not only our growth, but the trust our partners place in us and the hard work of our team. Esports is evolving quickly, and we’re committed to delivering reliable, high-performing infrastructure that helps operators succeed, now and in the years ahead.”

Founded in 2018, Oddin.gg is dedicated to elevating the excitement of digital esports competitions and equipping sportsbook operators with reliable solutions that maximize engagement, betting activity and profitability.

Vlastimil Venclik credits the company’s growth to its industry expertise, its focus on the betting vertical, and its forward-thinking, customer-first product strategy.

“Our team blends former professional players with data scientists and engineers. That mix gives us the deep esports knowledge and technical capability needed to solve real challenges for operators and deliver measurable results, while also reducing their exposure to risk.”

Oddin.gg stands apart by offering a unified, end-to-end ecosystem for esports betting, allowing operators to work with a single vendor for odds feeds, risk management, widgets, BetBuilder, iFrame and 24/7 eSimulators while also producing and managing everything in-house. This integrated approach is a core pillar of Realms Group, where Oddin.gg leads the effort to shape how audiences experience live digital entertainment.

“We’re expanding in two major directions. First, by building faster, smarter, more interactive products that deepen engagement for fans and bettors. Second, by growing geographically, supported by recent certifications in Brazil as well as earlier approvals in the United States and Canada. This makes us one of the most secure and trusted providers in the market,” Venclik said.

The post Oddin.gg Wins the Deloitte Technology Fast 50 Central Europe for the Second Year in a Row appeared first on European Gaming Industry News.

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