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IESF President Expects Inclusion of Esports in Olympics in Future

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The International Esports Federation (IESF) is looking to have esports included in the Olympic programme in future, president Vlad Marinescu said at its World Championship Finals in Eilat, Israel on Friday.

Esports is set to be an official medal event at the 2022 Asian Games in Hangzhou, four years after it was held as a demonstration event at the Asiad in Jakarta.

The esports industry has grown in recent years and is expected to surpass $1 billion in revenue this year but has met stiff resistance from the International Olympic Committee (IOC) when being considered as a sport for the Summer Games.

“Regarding Olympic inclusion, esports as a medal event… this is a trend that I see continuing through the continental unions, collaboration with the different continental Olympic committees,” Marinescu told reporters.

“In the IESF we have continental bodies that are members… except for Oceania. These organisations will push forward to include esports in their various continental games.

“I can tell you that the IESF application fulfils all the statutory requirements and criteria. We have applied and we’re looking forward to understanding what the next step is.”

IOC president Thomas Bach had said in the past that some esports games were too violent and not in line with Olympic values to be included in the Games.

“We were faced with this question at this World Championship regarding the game title CS:GO,” Marinescu added, referring to ‘Counter Strike: Global Offensive’, a multi-player first person shooter game.

“We have the ability to select, for the World Championship, the titles that the national federations want to play,” adding that CS:GO was included by popular demand from the gaming community.

“When we speak about inclusion into the Olympic Games… or in any other event that is not under our umbrella but in cooperation with an organisation, we have to follow those standards and select the game that fits that criteria.”

With mobile gaming now a booming industry, especially for those without the resources or means to play on gaming consoles, IESF’s General Secretary Boban Totovski said the next World Championships would have one or two mobile titles.

Bali, Indonesia was confirmed as hosts of next year’s World Championship, followed by Iasi, Romania in 2023.

“The minimum is one mobile title, but we’re in negotiations with publishers. The host city also has the right to nominate titles, we’re starting negotiations in December,” Totovski said.

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Vlad Marinescu Re-Elected as 10th IESF President

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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.

During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.

“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”

Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.

The assembly also elected the IESF Board for 2026, comprising:

Board Members:

  • HRH Prince Omar Bin Faisal – Jordan

  • Afiq Fadhli Bin Narawi – Malaysia

  • Elin Yoojung Moen – Norway

  • Clint Kennedy – United States

  • Flip De Bruyn – Namibia

The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.

The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.

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GG.BET launches Bet Builder for a new way to bet

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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.

Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.

To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.

GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.

GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.

The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.

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IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

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